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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,230 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Content

72.56.229.34:28015 checked 26d ago

moddedoxide
Release date
Next release
In five minutes (21:31 UTC)
Source
Live server queries
Server address
72.56.229.34:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#15,047

top 65%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #15,047 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Content

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Content

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Content

What the server publishes and what was recorded

Address72.56.229.34:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:54 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average140 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average44 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Content wipe, and how often?

The rhythm of Content's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 18 hours have passed since this world was made.

About the server

Is Content up, and how well has it held up?

Content is offline at the time of this release; it was last seen 26 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.

In which location is Content based?

A region is not published by Content. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 72.56.229.34:28015 it is addressed.

Which Rust version is Content running?

Rust network protocol 2634 and build 166494 on Windows is the version Content runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Content carry?

At this release Content is offline, having last been seen 26 days 15 hours ago.

In the rankings of Rust servers, where is Content placed?

For seven-day player hours, Content is ranked #15,047, placing it in the top 65% of all ranked servers.

Lists and tags

Where does Content appear among the Rust Census lists and filters?

These Rust Census lists include Content: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Content carry?

Read by the game's server browser, Content publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Content?

Content runs a procedural map, which the game generates.

How is Content configured, and what rules does it keep?

No gather rate is recorded for Content in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Content?

You can open the console in Rust with F1 and enter client.connect 72.56.229.34:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.