Statistical profileOnline
Lokes Folks
72.241.39.13:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak 3
Rank
#4,763
top 21%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,763 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Lokes Folks
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Lokes Folks
3750 · seed 1366553458
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3750 |
| Seed | 1366553458 |
8. Server characteristics
Table 3: Characteristics of Lokes Folks
What the server publishes and what was recorded
| Address | 72.241.39.13:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 18:02 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
When does Lokes Folks wipe, and how often?
With too few wipes of Lokes Folks on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 21 hours have passed since this world was made.
Server record
How reliable is Lokes Folks, and is it online now?
At the latest check, Lokes Folks was online. By its own reported uptime, it restarted about 37 hours ago. 91 of 168 hours on across the last 7 full days gives an uptime of 54%. The first sighting of it by Rust Census was on 2 October 2026.
Does Lokes Folks hold a steady frame rate and connection?
Average server fps over the last 48 hours was 141, with a low of 110. Buildings, deployables and everything else in the world took the entity count to 80,681. Up to 2,746 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Lokes Folks run from?
No region is published by Lokes Folks. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 72.241.39.13:28015 it is addressed.
Which Rust version is Lokes Folks running?
Rust network protocol 2635 and build 168909 on Windows is the version Lokes Folks runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Lokes Folks?
Lokes Folks stands at 0 players from 8 slots in this release. Averaged over seven days: 0 players, with a peak of 3. An average of 3 players was recorded at 02:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Lokes Folks placed?
The rank for Lokes Folks is #4,763 on seven-day player hours, in the top 21% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Lokes Folks?
These Rust Census lists include Lokes Folks: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Lokes Folks?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Lokes Folks publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Lokes Folks?
Lokes Folks runs a procedural map of size 3,750 with seed 1366553458, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Lokes Folks?
The name of Lokes Folks carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Lokes Folks?
Enter client.connect 72.241.39.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players Slots: 8. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.