Statistical profileOnline
Rust Popswiss
70.230.99.168:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,427
top 38%
Last wipe
50d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,427 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on Rust Popswiss
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.8 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 9
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:38 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 20:50 UTC FW27d ago | 2 | halved by day 9 | 13.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Popswiss
What the server publishes and what was recorded
| Address | 70.230.99.168:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Sep 2026, 14:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 189 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 39 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 253 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust Popswiss wipe, and how often?
The rhythm of Rust Popswiss's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 50 days have passed since this world was made.
What should you expect on wipe day at Rust Popswiss?
Recent wipes drew an average peak of 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 9.
Server record
How reliable is Rust Popswiss, and is it online now?
This release records Rust Popswiss as online. The uptime it reports puts the last restart at about 4 hours ago. 159 of 168 hours on across the last 7 full days gives an uptime of 95%. It was first seen by Rust Census on 13 September 2026.
How well does Rust Popswiss perform?
Average server fps over the last 48 hours was 164, with a low of 76. Buildings, deployables and everything else in the world took the entity count to 192,461. Memory use reached 6,196 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Rust Popswiss?
No region is given by Rust Popswiss. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 70.230.99.168:28015 it is addressed.
Which Rust version is Rust Popswiss running?
Rust network protocol 2633 and build 165217 on Linux is the version Rust Popswiss runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Rust Popswiss?
At counting time Rust Popswiss recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is Rust Popswiss placed?
The rank for Rust Popswiss is #8,427 on seven-day player hours, in the top 38% of ranked servers.
Tags, lists
Where does Rust Popswiss appear among the Rust Census lists and filters?
The Rust Census lists that Rust Popswiss fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Rust Popswiss?
Read by the game's server browser, Rust Popswiss publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Rust Popswiss?
Size 5,000 and seed 200783: that is the procedural map on Rust Popswiss, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Rust Popswiss?
The name of Rust Popswiss carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Rust Popswiss?
You can open the console in Rust with F1 and enter client.connect 70.230.99.168:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.