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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,533 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

70.170.229.44:28015 checked 35d ago

Release date
Next release
In five minutes (21:59 UTC)
Source
Live server queries
Server address
70.170.229.44:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,187

top 57%

Last wipe

35d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,187 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 20:08 UTC35d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address70.170.229.44:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 20:08 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average18 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average4 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average247 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average66 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average27 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Creative / Build: what is it?

With too few wipes of Creative / Build on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 35 days 20 hours.

On Creative / Build, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Creative / Build?

Creative / Build is offline at the time of this release; it was last seen 35 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.

Which location does Creative / Build run from?

No region is published by Creative / Build. Rust Census does not look up where the machine stands; it shows where a server says it is. 70.170.229.44:28015 is its address.

What version of Rust has been recorded on Creative / Build?

The version in use on Creative / Build is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Creative / Build carry?

The last count for Creative / Build was 35 days 18 hours ago; it is offline at present.

What position does Creative / Build hold in the server rankings?

For seven-day player hours, Creative / Build is ranked #13,187, placing it in the top 57% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Creative / Build?

These Rust Census lists include Creative / Build: Rust build servers: listed, Community servers and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Creative / Build?

Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

On Creative / Build, what rules and settings are in force?

No gather rate is given in the name of Creative / Build. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Creative / Build?

Enter client.connect 70.170.229.44:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players The server holds 1 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.