Statistical profileOffline
The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |
NA 69.9.150.161:28027 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 110
0% full
7-day average
0
peak –
Rank
#15,218
top 70% · #1546 in NA
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 110 slots.
- It ranks #15,218 of all ranked servers, the top 70%, and #1546 in NA, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:42 UTC26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |
What the server publishes and what was recorded
| Address | 69.9.150.161:28027 |
|---|---|
| Region | NA |
| Max players | 110 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
PvE server (The Salt Mines (Official)) Plugins/mods: Convoy Dangerous Treasures Defendable Homes AutoAuth (+SAMs) Raid Alarm Zombies Raidable Bases CustomNPCs BossNPCs Water Patrol Gas Station Event Custom Modules Plane Crash Heavy Cargo Armored Train (plus holiday varients) All Custom Maps Static Lootables and many, many more QoL plugins
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 6 / 200 |
| Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 1 on average | 3 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 12 on average | 13 / 50 |
| [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid | NA · groups of 8+ · 5x · 6 on average | 9 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
With too few wipes of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 8 hours ago.
What should you expect on wipe day at The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
Recent wipes drew an average peak of 1 players. On the latest wipe, 31 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
The latest count records The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | as offline, last seen 14 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | based?
With its NA tag, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 69.9.150.161:28027 is its address.
What version of Rust has been recorded on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
Rust network protocol 2634 and build 167781 on Windows is the version The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | carry?
At this release The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is offline, having last been seen 14 days 13 hours ago.
How does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | compare with other servers in the rankings?
For seven-day player hours The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is ranked #15,218 and #1,546 in North America, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
The Rust Census lists that The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | fits are: Rust 2x servers, counted, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | carry?
These are the tags The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp110 (Max players): 110 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^q (Premium): This server admits only players with Rust premium status; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | configured, and what rules does it keep?
A gather rate of 2x is recorded for The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | in its name. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. This server admits only players with Rust premium status. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
Enter client.connect 69.9.150.161:28027 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This server admits only players with Rust premium status. This release lists its website as https://discord.com/invite/uNHPRCK8cJ.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp110,ptrak,$r?,v2634,^c,NA,^p,gmvanilla,cs167781,^q,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp110 | Max players 110 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^q | Premium This server admits only players with Rust premium status. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
