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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,551 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LivingIslandAI Local Test

69.136.127.230:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (00:30 UTC)
Source
Live server queries
Server address
69.136.127.230:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#10,139

top 46%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,139 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on LivingIslandAI Local Test

Players now and over time, UTC

AveragePeak
00.250.50.75114:0016:0018:0020:0022:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LivingIslandAI Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LivingIslandAI Local Test

What the server publishes and what was recorded

Address69.136.127.230:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 22:34 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average152 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for LivingIslandAI Local Test: what is it?

Too few wipes of LivingIslandAI Local Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 6 days 14 hours have passed since this world was made.

About the server

How reliable is LivingIslandAI Local Test, and is it online now?

The latest count records LivingIslandAI Local Test as offline, last seen 37 hours ago. A total of 76 of 144 hours were up over 6 full days, which is 53% of the time. First recorded by Rust Census on 21 October 2026.

In which location is LivingIslandAI Local Test based?

No region is published by LivingIslandAI Local Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 69.136.127.230:28015 is its address.

What version of Rust has been recorded on LivingIslandAI Local Test?

This release lists LivingIslandAI Local Test on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does LivingIslandAI Local Test carry?

At this release LivingIslandAI Local Test is offline, having last been seen 37 hours ago. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 23:00 UTC, the busiest hour of the last 48.

How does LivingIslandAI Local Test compare with other servers in the rankings?

The rank for LivingIslandAI Local Test is #10,139 on seven-day player hours, in the top 46% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover LivingIslandAI Local Test?

The Rust Census lists that LivingIslandAI Local Test fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on LivingIslandAI Local Test: what do they indicate?

Read by the game's server browser, LivingIslandAI Local Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for LivingIslandAI Local Test?

A procedural map runs on LivingIslandAI Local Test, generated by the game.

On LivingIslandAI Local Test, what rules and settings are in force?

The name of LivingIslandAI Local Test carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join LivingIslandAI Local Test?

Enter client.connect 69.136.127.230:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.