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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,059 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Single Player

69.133.150.236:28015 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (23:45 UTC)
Source
Live server queries
Server address
69.133.150.236:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#10,709

top 48%

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,709 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Single Player

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctTue 20 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:08 UTC8d ago 1 – running 1
Tue 20 Oct, 00:40 UTC9d ago 1 – 0.9 days 1
Tue 13 Oct, 05:41 UTC16d ago 1 held half 6.8 days 0
Mon 12 Oct, 21:20 UTC16d ago 1 – 0.3 days 1
Mon 12 Oct, 05:14 UTC17d ago 1 – 0.7 days 1
Sun 11 Oct, 23:07 UTC17d ago 1 – 0.3 days 0
Fri 9 Oct, 18:35 UTC19d ago 1 – 2.2 days 0
Fri 9 Oct, 03:01 UTC20d ago 1 – 0.6 days 0
Thu 8 Oct, 20:18 UTC20d ago 1 – 0.3 days 1
Mon 5 Oct, 22:37 UTC23d ago 1 – 2.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Single Player

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Single Player

What the server publishes and what was recorded

Address69.133.150.236:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 02:52 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Single Player?

No next wipe can be predicted for Single Player, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 8 days 2 hours have passed since this world was made.

On Single Player, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

Is Single Player up, and how well has it held up?

Last seen 5 days 6 hours ago, Single Player is offline in this release. 11 of 168 hours on across the last 7 full days gives an uptime of 7%. The first sighting of it by Rust Census was on 17 September 2026.

Which location does Single Player run from?

A region is not published by Single Player. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 69.133.150.236:28015 is its address.

Which Rust version is Single Player running?

The version in use on Single Player is Rust network protocol 2635 and build 167584 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Single Player carry?

Single Player is offline at present; its last recording was 5 days 6 hours ago. Averaged over seven days: 0 players, with a peak of 1.

What position does Single Player hold in the server rankings?

For seven-day player hours, Single Player is ranked #10,709, placing it in the top 48% of all ranked servers.

Tags, lists

Where does Single Player appear among the Rust Census lists and filters?

The Rust Census lists that Single Player fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Single Player?

These are the tags Single Player publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Single Player?

The game generates the procedural map on Single Player.

On Single Player, what rules and settings are in force?

No gather rate is given in the name of Single Player. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

How can you connect to Single Player?

You can open the console in Rust with F1 and enter client.connect 69.133.150.236:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.