Statistical profileOffline
Creative / Build
69.129.144.235:28015 checked 7d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#13,065
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,065 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Creative / Build
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:46 UTC8d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Creative / Build
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Creative / Build
What the server publishes and what was recorded
| Address | 69.129.144.235:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 16:46 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 7 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 117 on average | 177 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 124 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 21 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Creative / Build?
With too few wipes of Creative / Build on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 3 hours have passed since this world was made.
How is wipe day run on Creative / Build?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
Is Creative / Build up, and how well has it held up?
The latest count records Creative / Build as offline, last seen 7 days 3 hours ago. A total of 2 of 168 hours were up over 7 full days, which is 1% of the time. First recorded by Rust Census on 21 October 2026.
What location has been recorded for Creative / Build?
A region is not published by Creative / Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 69.129.144.235:28015 it is addressed.
Which Rust version is Creative / Build running?
This release lists Creative / Build on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Creative / Build carry?
The last count for Creative / Build was 7 days 3 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does Creative / Build hold in the server rankings?
The rank for Creative / Build is #13,065 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Creative / Build?
The Rust Census lists that Creative / Build fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Creative / Build: what do they indicate?
These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
On Creative / Build, what rules and settings are in force?
No gather rate is given in the name of Creative / Build. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Creative / Build?
Enter client.connect 69.129.144.235:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.