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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,840 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustRoyale Giant Animation Test

68.97.1.27:28125 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
68.97.1.27:28125
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 32

0% full

7-day average

0

peak –

Rank

#15,611

top 71%

Last wipe

19d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
  • It ranks #15,611 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on RustRoyale Giant Animation Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:21 UTC19d ago 1 – running 0
Fri 9 Oct, 01:59 UTC19d ago 1 – 0.8 days 0
Wed 7 Oct, 01:45 UTC21d ago 1 held half 2 days 1
Tue 6 Oct, 18:39 UTC22d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustRoyale Giant Animation Test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustRoyale Giant Animation Test

What the server publishes and what was recorded

Address68.97.1.27:28125
Region–
Max players32
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 20:21 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustRoyale Giant Animation Test: what is it?

Wipes on RustRoyale Giant Animation Test fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 3 hours ago.

On RustRoyale Giant Animation Test, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

What does the record show for the uptime and current status of RustRoyale Giant Animation Test?

Last seen 16 days 21 hours ago, RustRoyale Giant Animation Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 6 October 2026.

Which location does RustRoyale Giant Animation Test run from?

No region is published by RustRoyale Giant Animation Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 68.97.1.27:28125 it is addressed.

Which Rust version is RustRoyale Giant Animation Test running?

The version in use on RustRoyale Giant Animation Test is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on RustRoyale Giant Animation Test?

The last count for RustRoyale Giant Animation Test was 16 days 21 hours ago; it is offline at present.

In the rankings of Rust servers, where is RustRoyale Giant Animation Test placed?

For seven-day player hours, RustRoyale Giant Animation Test is ranked #15,611, placing it in the top 71% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover RustRoyale Giant Animation Test?

These Rust Census lists include RustRoyale Giant Animation Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustRoyale Giant Animation Test carry?

These are the tags RustRoyale Giant Animation Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

On RustRoyale Giant Animation Test, what rules and settings are in force?

No gather rate is given in the name of RustRoyale Giant Animation Test. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to RustRoyale Giant Animation Test?

You can open the console in Rust with F1 and enter client.connect 68.97.1.27:28125; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp32Max players The server holds 32 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.