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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,890 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustRoyale Development

68.97.1.27:28115 checked 22d ago

moddedoxide
Release date
Next release
In five minutes (20:10 UTC)
Source
Live server queries
Server address
68.97.1.27:28115
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 32

0% full

7-day average

0

peak –

Rank

#15,983

top 71%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
  • It ranks #15,983 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on RustRoyale Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustRoyale Development

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustRoyale Development

What the server publishes and what was recorded

Address68.97.1.27:28115
Region–
Max players32
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 14:43 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average53 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does RustRoyale Development wipe, and how often?

The rhythm of RustRoyale Development's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 8 hours have passed since this world was made.

Server record

How reliable is RustRoyale Development, and is it online now?

Last seen 22 days 3 hours ago, RustRoyale Development is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 6 October 2026.

What location has been recorded for RustRoyale Development?

No region is published by RustRoyale Development. Rust Census does not look up where the machine stands; it shows where a server says it is. 68.97.1.27:28115 is its address.

On which Rust version does RustRoyale Development operate?

The version in use on RustRoyale Development is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does RustRoyale Development carry?

RustRoyale Development is offline at present; its last recording was 22 days 3 hours ago.

In the rankings of Rust servers, where is RustRoyale Development placed?

The rank for RustRoyale Development is #15,983 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Where does RustRoyale Development appear among the Rust Census lists and filters?

Included in these Rust Census lists is RustRoyale Development: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustRoyale Development carry?

These are the tags RustRoyale Development publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

How is RustRoyale Development configured, and what rules does it keep?

No gather rate is given in the name of RustRoyale Development. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join RustRoyale Development?

Enter client.connect 68.97.1.27:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp32Max players The server holds 32 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.