Statistical profileOnline
snake central
68.60.83.47:28015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,804
top 35%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,804 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on snake central
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:54 UTC25d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of snake central
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of snake central
What the server publishes and what was recorded
| Address | 68.60.83.47:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 22:54 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 20 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 47 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 8 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 52 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for snake central: what is it?
Too few wipes of snake central are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 5 hours.
How is wipe day run on snake central?
The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of snake central?
At the latest check, snake central was online. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 4 October 2026.
Which location does snake central run from?
No region is published by snake central. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 68.60.83.47:28015 it is addressed.
What version of Rust has been recorded on snake central?
Rust network protocol 2635 and build 168909 on Linux is the version snake central runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on snake central?
snake central stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 2.
How does snake central compare with other servers in the rankings?
The rank for snake central is #7,804 on seven-day player hours, in the top 35% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover snake central?
These Rust Census lists include snake central: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on snake central carry?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags snake central publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for snake central?
The game generates the procedural map on snake central.
On snake central, what rules and settings are in force?
The name of snake central carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join snake central?
Enter client.connect 68.60.83.47:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.