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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,744 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TFI Rust Server | Powered by AMP

68.53.169.83:28015 checked 11h ago

moddedoxide
Release date
Next release
In five minutes (15:40 UTC)
Source
Live server queries
Server address
68.53.169.83:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 8

0% full

7-day average

0

peak –

Rank

#15,420

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
  • It ranks #15,420 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on TFI Rust Server | Powered by AMP

Players now and over time, UTC

AveragePeak
0123403:0010:0017:0001:0008:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0010:0017:0001:0008:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TFI Rust Server | Powered by AMP

4500 · seed 152643052

Map of TFI Rust Server | Powered by AMP

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed152643052
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TFI Rust Server | Powered by AMP

What the server publishes and what was recorded

Address68.53.169.83:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 00:27 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for TFI Rust Server | Powered by AMP: what is it?

With too few wipes of TFI Rust Server | Powered by AMP on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 2 hours.

About the server

What does the record show for the uptime and current status of TFI Rust Server | Powered by AMP?

Last seen 11 hours ago, TFI Rust Server | Powered by AMP is offline in this release. By its own reported uptime, it restarted about 4 minutes ago. Of the 168 hours in the last 7 full days, it was up 160 of them, or 95%. It was first seen by Rust Census on 20 October 2026.

What does the performance record of TFI Rust Server | Powered by AMP show?

The figures for the last 48 hours give an average of 206 server fps and a minimum of 159. Buildings, deployables and everything else in the world took the entity count to 120,192. Memory use reached 3,613 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for TFI Rust Server | Powered by AMP?

No region is given by TFI Rust Server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 68.53.169.83:28015 it is addressed.

On which Rust version does TFI Rust Server | Powered by AMP operate?

This release lists TFI Rust Server | Powered by AMP on Rust network protocol 2635 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does TFI Rust Server | Powered by AMP carry?

The last count for TFI Rust Server | Powered by AMP was 11 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

How does TFI Rust Server | Powered by AMP compare with other servers in the rankings?

For seven-day player hours, TFI Rust Server | Powered by AMP is ranked #15,420, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TFI Rust Server | Powered by AMP?

The Rust Census lists that TFI Rust Server | Powered by AMP fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on TFI Rust Server | Powered by AMP carry?

Read by the game's server browser, TFI Rust Server | Powered by AMP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for TFI Rust Server | Powered by AMP?

The procedural map on TFI Rust Server | Powered by AMP is generated by the game, measures 4,500 and carries seed 152643052. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for TFI Rust Server | Powered by AMP?

No gather rate is given in the name of TFI Rust Server | Powered by AMP. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to TFI Rust Server | Powered by AMP?

Enter client.connect 68.53.169.83:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players The server holds 8 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.