Statistical profileOffline
Local Rust Server [No EAC]
68.41.91.129:28015 checked 2d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,958
top 59%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,958 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Local Rust Server [No EAC]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:09 UTC26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Local Rust Server [No EAC]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Rust Server [No EAC]
What the server publishes and what was recorded
| Address | 68.41.91.129:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 03:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Local Rust Server [No EAC] wipe, and how often?
Too few wipes of Local Rust Server [No EAC] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 17 hours have passed since this world was made.
How is wipe day run on Local Rust Server [No EAC]?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is Local Rust Server [No EAC], and is it online now?
Local Rust Server [No EAC] is offline at the time of this release; it was last seen 2 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 8 of them, or 5%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for Local Rust Server [No EAC]?
No region is given by Local Rust Server [No EAC]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 68.41.91.129:28015 it is addressed.
On which Rust version does Local Rust Server [No EAC] operate?
Rust network protocol 2635 and build 168909 on Windows is the version Local Rust Server [No EAC] runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Local Rust Server [No EAC]?
The last count for Local Rust Server [No EAC] was 2 days 21 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
What position does Local Rust Server [No EAC] hold in the server rankings?
For seven-day player hours, Local Rust Server [No EAC] is ranked #12,958, placing it in the top 59% of all ranked servers.
Lists and tags
Where does Local Rust Server [No EAC] appear among the Rust Census lists and filters?
These Rust Census lists include Local Rust Server [No EAC]: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Local Rust Server [No EAC] carry?
Read by the game's server browser, Local Rust Server [No EAC] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
How is Local Rust Server [No EAC] configured, and what rules does it keep?
No gather rate is given in the name of Local Rust Server [No EAC]. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join Local Rust Server [No EAC]?
You can open the console in Rust with F1 and enter client.connect 68.41.91.129:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.