Statistical profileOffline
Cr4SH
68.33.204.127:28015 checked 42d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,304
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,304 of all ranked servers, on player hours over the last seven days.
- Its current map went up 42d ago.
2. Players
Figure 1: Players on Cr4SH
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Cr4SH
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Cr4SH
What the server publishes and what was recorded
| Address | 68.33.204.127:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 22:03 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 150 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 93 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 216 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Cr4SH: what is it?
Too few wipes of Cr4SH are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 42 days 19 hours.
About the server
What does the record show for the uptime and current status of Cr4SH?
The latest count records Cr4SH as offline, last seen 42 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 September 2026.
In which location is Cr4SH based?
No region is published by Cr4SH. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 68.33.204.127:28015 it is addressed.
What version of Rust has been recorded on Cr4SH?
This release lists Cr4SH on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Cr4SH?
The last count for Cr4SH was 42 days 7 hours ago; it is offline at present.
What position does Cr4SH hold in the server rankings?
For seven-day player hours, Cr4SH is ranked #13,304, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Cr4SH?
Included in these Rust Census lists is Cr4SH: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Cr4SH?
Read by the game's server browser, Cr4SH publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Cr4SH?
A procedural map runs on Cr4SH, generated by the game.
How is Cr4SH configured, and what rules does it keep?
The name of Cr4SH carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Cr4SH?
Enter client.connect 68.33.204.127:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.