Statistical profileOffline
Killa's Weekly TESTING
67.222.128.82:7080 checked 24d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,948
top 71%
Last wipe
44d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,948 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on Killa's Weekly TESTING
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 04:09 UTC44d ago | – | – | running | 1 |
| Mon 14 Sep, 06:59 UTC45d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 23:27 UTC46d ago | 2 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Killa's Weekly TESTING
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Killa's Weekly TESTING
What the server publishes and what was recorded
| Address | 67.222.128.82:7080 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 04:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 14 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 210 / 260 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Killa's Weekly TESTING?
Killa's Weekly TESTING wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 44 days 20 hours have passed since this world was made.
What should you expect on wipe day at Killa's Weekly TESTING?
An average of 2 players attended at peak across recent wipes.
About the server
Is Killa's Weekly TESTING up, and how well has it held up?
The latest count records Killa's Weekly TESTING as offline, last seen 24 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is Killa's Weekly TESTING based?
No region is given by Killa's Weekly TESTING. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 67.222.128.82:7080 it is addressed.
On which Rust version does Killa's Weekly TESTING operate?
Rust network protocol 2633 and build 164530 on Linux is the version Killa's Weekly TESTING runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Killa's Weekly TESTING?
At this release Killa's Weekly TESTING is offline, having last been seen 24 days 1 hours ago.
What position does Killa's Weekly TESTING hold in the server rankings?
For seven-day player hours, Killa's Weekly TESTING is ranked #15,948, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Killa's Weekly TESTING?
The Rust Census lists that Killa's Weekly TESTING fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Killa's Weekly TESTING?
Read by the game's server browser, Killa's Weekly TESTING publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
How is Killa's Weekly TESTING configured, and what rules does it keep?
No gather rate is recorded for Killa's Weekly TESTING in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Killa's Weekly TESTING?
Enter client.connect 67.222.128.82:7080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.