Statistical profileOnline
SurvivalLand
67.222.128.82:7077 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 12
0% full
7-day average
1
peak 4
Rank
#4,010
top 18%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 12 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #4,010 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on SurvivalLand
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.1 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
20%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:53 UTC3d ago | 4 | – | running | 0 |
| Sun 18 Oct, 20:59 UTC10d ago | 4 | halved by day 5 | 6.8 days | 0 |
| Tue 13 Oct, 23:44 UTC15d ago | 4 | halved by day 3 | 4.9 days | 0 |
| Thu 1 Oct, 21:49 UTC FW27d ago | 3 | halved by day 5 | 12.1 days | 0 |
| Sun 27 Sep, 23:22 UTC31d ago | 4 | held half | 3.9 days | 0 |
| Tue 22 Sep, 15:24 UTC36d ago | 4 | halved by day 2 | 5.3 days | 0 |
| Tue 15 Sep, 23:18 UTC43d ago | 8 | halved by day 2 | 6.7 days | 0 |
| Tue 15 Sep, 16:08 UTC43d ago | 8 | – | 0.3 days | 0 |
| Tue 15 Sep, 04:00 UTC44d ago | 8 | – | 0.5 days | 1 |
| Sun 13 Sep, 23:03 UTC45d ago | 5 | – | 1.2 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SurvivalLand
3000 · seed 487367700
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 487367700 |
8. Server characteristics
Table 3: Characteristics of SurvivalLand
What the server publishes and what was recorded
| Address | 67.222.128.82:7077 |
|---|---|
| Region | – |
| Max players | 12 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 17:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 144 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for SurvivalLand: what is it?
SurvivalLand wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 16 hours.
What should you expect on wipe day at SurvivalLand?
The average busiest point of its recent wipes drew 4 players. 9 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 20% of cases. The fall below half came by day 4 in those cases where it did not hold.
Server details
How reliable is SurvivalLand, and is it online now?
SurvivalLand is online at the time of this release. About 26 hours ago is when it last restarted, according to the uptime it reports. 141 of 168 hours on across the last 7 full days gives an uptime of 84%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of SurvivalLand show?
Average server fps over the last 48 hours was 187, with a low of 136. The world carried up to 50,084 entities, including buildings, deployables and all else. Up to 3,491 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does SurvivalLand run from?
A region is not published by SurvivalLand. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 67.222.128.82:7077 it is addressed.
What version of Rust has been recorded on SurvivalLand?
Rust network protocol 2635 and build 168909 on Linux is the version SurvivalLand runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does SurvivalLand carry?
At counting time SurvivalLand recorded 0 players across 12 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 3 players.
What position does SurvivalLand hold in the server rankings?
The rank for SurvivalLand is #4,010 on seven-day player hours, in the top 18% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover SurvivalLand?
Included in these Rust Census lists is SurvivalLand: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on SurvivalLand: what do they indicate?
These are the tags SurvivalLand publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for SurvivalLand?
The procedural map on SurvivalLand is generated by the game, measures 3,000 and carries seed 487367700. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for SurvivalLand?
No gather rate is given in the name of SurvivalLand. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join SurvivalLand?
You can open the console in Rust with F1 and enter client.connect 67.222.128.82:7077; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp12 | Max players 12 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
