Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,841 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SurvivalLand

67.222.128.82:7077 checked 6m ago

moddedoxide
Release date
Next release
In five minutes (10:15 UTC)
Source
Live server queries
Server address
67.222.128.82:7077
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 12

0% full

7-day average

1

peak 4

Rank

#4,010

top 18%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 12 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #4,010 of all ranked servers, the top 18%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on SurvivalLand

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.1 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

20%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC3d ago 4 – running 0
Sun 18 Oct, 20:59 UTC10d ago 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC36d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC43d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC44d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago 5 – 1.2 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SurvivalLand

3000 · seed 487367700

Map of SurvivalLand

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed487367700
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SurvivalLand

What the server publishes and what was recorded

Address67.222.128.82:7077
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 17:45 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for SurvivalLand: what is it?

SurvivalLand wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 16 hours.

What should you expect on wipe day at SurvivalLand?

The average busiest point of its recent wipes drew 4 players. 9 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 20% of cases. The fall below half came by day 4 in those cases where it did not hold.

Server details

How reliable is SurvivalLand, and is it online now?

SurvivalLand is online at the time of this release. About 26 hours ago is when it last restarted, according to the uptime it reports. 141 of 168 hours on across the last 7 full days gives an uptime of 84%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of SurvivalLand show?

Average server fps over the last 48 hours was 187, with a low of 136. The world carried up to 50,084 entities, including buildings, deployables and all else. Up to 3,491 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does SurvivalLand run from?

A region is not published by SurvivalLand. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 67.222.128.82:7077 it is addressed.

What version of Rust has been recorded on SurvivalLand?

Rust network protocol 2635 and build 168909 on Linux is the version SurvivalLand runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does SurvivalLand carry?

At counting time SurvivalLand recorded 0 players across 12 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 3 players.

What position does SurvivalLand hold in the server rankings?

The rank for SurvivalLand is #4,010 on seven-day player hours, in the top 18% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover SurvivalLand?

Included in these Rust Census lists is SurvivalLand: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on SurvivalLand: what do they indicate?

These are the tags SurvivalLand publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for SurvivalLand?

The procedural map on SurvivalLand is generated by the game, measures 3,000 and carries seed 487367700. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for SurvivalLand?

No gather rate is given in the name of SurvivalLand. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join SurvivalLand?

You can open the console in Rust with F1 and enter client.connect 67.222.128.82:7077; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp12Max players 12 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.