Statistical profileOnline
Ironwood Refuge PVE
67.210.97.252:27044 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#9,530
top 43%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,530 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on Ironwood Refuge PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:40 UTC10d ago | 2 | – | running | 0 |
| Tue 6 Oct, 20:46 UTC22d ago | 5 | halved by day 1 | 12.2 days | 0 |
| Tue 6 Oct, 13:09 UTC23d ago | 5 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Ironwood Refuge PVE
5000 · seed 1492185930
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1492185930 |
8. Server characteristics
Table 3: Characteristics of Ironwood Refuge PVE
What the server publishes and what was recorded
| Address | 67.210.97.252:27044 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 00:40 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
No KOS, no griefing, no offline raiding — just pure survival, building, exploring, and teaming up against the world.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 187 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 88 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 274 / 700 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Ironwood Refuge PVE wipe, and how often?
Ironwood Refuge PVE wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 10 days 13 hours.
How is wipe day run on Ironwood Refuge PVE?
An average of 4 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
Server details
How reliable is Ironwood Refuge PVE, and is it online now?
At the latest check, Ironwood Refuge PVE was online. By its own reported uptime, it restarted about 4 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 6 October 2026.
What does the performance record of Ironwood Refuge PVE show?
Average server fps over the last 48 hours was 38, with a low of 27. The world carried up to 145,864 entities, including buildings, deployables and all else. Up to 5,756 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is Ironwood Refuge PVE based?
A region is not published by Ironwood Refuge PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 67.210.97.252:27044 is its address.
Which Rust version is Ironwood Refuge PVE running?
This release lists Ironwood Refuge PVE on Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Ironwood Refuge PVE carry?
At counting time Ironwood Refuge PVE recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.
What position does Ironwood Refuge PVE hold in the server rankings?
The rank for Ironwood Refuge PVE is #9,530 on seven-day player hours, in the top 43% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Ironwood Refuge PVE?
These Rust Census lists include Ironwood Refuge PVE: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Ironwood Refuge PVE carry?
These are the tags Ironwood Refuge PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Ironwood Refuge PVE?
Size 5,000 and seed 1492185930: that is the procedural map on Ironwood Refuge PVE, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Ironwood Refuge PVE, what rules and settings are in force?
The name of Ironwood Refuge PVE carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Ironwood Refuge PVE?
Enter client.connect 67.210.97.252:27044 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.