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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,366 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DevSG Rusted

67.187.122.16:28015 checked 10m ago

moddedcarbon
Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
67.187.122.16:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on DevSG Rusted

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DevSG Rusted

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DevSG Rusted

What the server publishes and what was recorded

Address67.187.122.16:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 15:00 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average118 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on DevSG Rusted?

The rhythm of DevSG Rusted's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 11 hours ago.

About the server

What does the record show for the uptime and current status of DevSG Rusted?

At the latest check, DevSG Rusted was online. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 3 October 2026.

Which location does DevSG Rusted run from?

No region is given by DevSG Rusted. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 67.187.122.16:28015 is its address.

On which Rust version does DevSG Rusted operate?

Rust network protocol 2634 and build 166652 on Linux is the version DevSG Rusted runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on DevSG Rusted?

DevSG Rusted stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is DevSG Rusted placed?

For seven-day player hours, DevSG Rusted is ranked #15,269, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry DevSG Rusted?

The Rust Census lists that DevSG Rusted fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on DevSG Rusted?

Read by the game's server browser, DevSG Rusted publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for DevSG Rusted?

DevSG Rusted runs a procedural map, which the game generates.

What settings and rules have been listed for DevSG Rusted?

No gather rate is recorded for DevSG Rusted in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join DevSG Rusted?

You can open the console in Rust with F1 and enter client.connect 67.187.122.16:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.