Statistical profileOffline
HellCow Rust Server
67.177.73.174:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
1
peak 1
Rank
#10,114
top 45%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,114 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on HellCow Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
17.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 02:52 UTC4d ago | 1 | – | running | 0 |
| Sat 19 Sep, 22:06 UTC39d ago | 1 | – | 35.2 days | 1 |
| Sat 19 Sep, 06:17 UTC40d ago | 1 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of HellCow Rust Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HellCow Rust Server
What the server publishes and what was recorded
| Address | 67.177.73.174:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 02:52 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 151 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 237 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for HellCow Rust Server: what is it?
HellCow Rust Server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 14 hours have passed since this world was made.
What should you expect on wipe day at HellCow Rust Server?
The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of HellCow Rust Server?
Last seen 4 days 10 hours ago, HellCow Rust Server is offline in this release. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. It was first seen by Rust Census on 19 September 2026.
Which location does HellCow Rust Server run from?
A region is not published by HellCow Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 67.177.73.174:28015 it is addressed.
What version of Rust has been recorded on HellCow Rust Server?
The version in use on HellCow Rust Server is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on HellCow Rust Server?
HellCow Rust Server is offline at present; its last recording was 4 days 10 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does HellCow Rust Server compare with other servers in the rankings?
The rank for HellCow Rust Server is #10,114 on seven-day player hours, in the top 45% of ranked servers.
Tag details
On Rust Census, which lists and filters carry HellCow Rust Server?
Included in these Rust Census lists is HellCow Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on HellCow Rust Server?
Read by the game's server browser, HellCow Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
How is HellCow Rust Server configured, and what rules does it keep?
No gather rate is recorded for HellCow Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to HellCow Rust Server?
Enter client.connect 67.177.73.174:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.