Statistical profileOffline
FerretLand 3.0 Custom Monuments
67.165.211.39:28015 checked 21d ago
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1. Main points
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,915
top 72%
Last wipe
109d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 25 slots.
- It ranks #15,915 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 109d ago.
2. Players
Figure 1: Players on FerretLand 3.0 Custom Monuments
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:28 UTC26d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FerretLand 3.0 Custom Monuments
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FerretLand 3.0 Custom Monuments
What the server publishes and what was recorded
| Address | 67.165.211.39:28015 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Jul 2026, 02:33 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for FerretLand 3.0 Custom Monuments: what is it?
With too few wipes of FerretLand 3.0 Custom Monuments on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 109 days 22 hours have passed since this world was made.
What should you expect on wipe day at FerretLand 3.0 Custom Monuments?
An average of 3 players attended at peak across recent wipes. 22 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of FerretLand 3.0 Custom Monuments?
The latest count records FerretLand 3.0 Custom Monuments as offline, last seen 21 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 3 October 2026.
In which location is FerretLand 3.0 Custom Monuments based?
A region is not published by FerretLand 3.0 Custom Monuments. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 67.165.211.39:28015 is its address.
Which Rust version is FerretLand 3.0 Custom Monuments running?
Rust network protocol 2631 and build 156583 on Windows is the version FerretLand 3.0 Custom Monuments runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for FerretLand 3.0 Custom Monuments?
At this release FerretLand 3.0 Custom Monuments is offline, having last been seen 21 days 10 hours ago.
What position does FerretLand 3.0 Custom Monuments hold in the server rankings?
For seven-day player hours, FerretLand 3.0 Custom Monuments is ranked #15,915, placing it in the top 72% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry FerretLand 3.0 Custom Monuments?
These Rust Census lists include FerretLand 3.0 Custom Monuments: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on FerretLand 3.0 Custom Monuments carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Your game must run protocol 2631 to join; cs156583 (Build): Build 156583 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags FerretLand 3.0 Custom Monuments publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for FerretLand 3.0 Custom Monuments?
A procedural map runs on FerretLand 3.0 Custom Monuments, generated by the game.
What settings and rules have been listed for FerretLand 3.0 Custom Monuments?
No gather rate is recorded for FerretLand 3.0 Custom Monuments in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to FerretLand 3.0 Custom Monuments?
Enter client.connect 67.165.211.39:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players Slots: 25. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2631 | Protocol Your game must run protocol 2631 to join. |
cs156583 | Build Build 156583 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.