Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,965 players on 11,641 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Corrosion Hour Development Test Server

67.161.116.223:28015 checked 25d ago

moddedoxide
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
67.161.116.223:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,010

top 71%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,010 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Corrosion Hour Development Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Corrosion Hour Development Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Corrosion Hour Development Test Server

What the server publishes and what was recorded

Address67.161.116.223:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:46 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Corrosion Hour Development Test Server?

The rhythm of Corrosion Hour Development Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 13 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Corrosion Hour Development Test Server?

The latest count records Corrosion Hour Development Test Server as offline, last seen 25 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.

What location has been recorded for Corrosion Hour Development Test Server?

No region is published by Corrosion Hour Development Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 67.161.116.223:28015 it is addressed.

What version of Rust has been recorded on Corrosion Hour Development Test Server?

Rust network protocol 2634 and build 166493 on Windows is the version Corrosion Hour Development Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Corrosion Hour Development Test Server?

The last count for Corrosion Hour Development Test Server was 25 days 9 hours ago; it is offline at present.

What position does Corrosion Hour Development Test Server hold in the server rankings?

For seven-day player hours, Corrosion Hour Development Test Server is ranked #16,010, placing it in the top 71% of all ranked servers.

Tags, lists

Where does Corrosion Hour Development Test Server appear among the Rust Census lists and filters?

These Rust Census lists include Corrosion Hour Development Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Corrosion Hour Development Test Server: what do they indicate?

Read by the game's server browser, Corrosion Hour Development Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Corrosion Hour Development Test Server?

Corrosion Hour Development Test Server runs a procedural map, which the game generates.

What settings and rules have been listed for Corrosion Hour Development Test Server?

The name of Corrosion Hour Development Test Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Corrosion Hour Development Test Server?

Enter client.connect 67.161.116.223:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166493Build Game build: 166493.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.