Statistical profileOffline
Test server
67.159.18.39:28015 checked 9d ago
Connect to this server
1. Main points
Players now
0/ 120
0% full
7-day average
0
peak –
Rank
#15,248
top 69%
Last wipe
207d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 120 slots.
- It ranks #15,248 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 207d ago.
2. Players
Figure 1: Players on Test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test server
What the server publishes and what was recorded
| Address | 67.159.18.39:28015 |
|---|---|
| Region | – |
| Max players | 120 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 4 Apr 2026, 15:28 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Test server wipe, and how often?
With too few wipes of Test server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 207 days 5 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Test server?
Test server is offline at the time of this release; it was last seen 9 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 14 October 2026.
What location has been recorded for Test server?
No region is published by Test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 67.159.18.39:28015 is its address.
Which Rust version is Test server running?
Rust network protocol 2345 on Windows is the version Test server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Test server?
At this release Test server is offline, having last been seen 9 days 23 hours ago.
How does Test server compare with other servers in the rankings?
For seven-day player hours, Test server is ranked #15,248, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test server?
Included in these Rust Census lists is Test server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
What is meant by each tag shown on Test server?
gmrust (Game mode): Survival play, in the standard Rust format; mp120 (Max players): The server holds 120 slots; v2345 (Protocol): Protocol 2345 is required; a different version cannot join; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; hcee54154 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Test server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Test server?
The game generates the procedural map on Test server.
How is Test server configured, and what rules does it keep?
No gather rate is given in the name of Test server. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What is the way to join Test server?
Enter client.connect 67.159.18.39:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp120 | Max players The server holds 120 slots. |
v2345 | Protocol Protocol 2345 is required; a different version cannot join. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
hcee54154 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.