Statistical profileOffline
xJermelz's v0.8.7 Train Test
66.9.164.107:28415 checked 22d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,761
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,761 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on xJermelz's v0.8.7 Train Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of xJermelz's v0.8.7 Train Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of xJermelz's v0.8.7 Train Test
What the server publishes and what was recorded
| Address | 66.9.164.107:28415 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:39 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 55 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 339 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
When does xJermelz's v0.8.7 Train Test wipe, and how often?
Too few wipes of xJermelz's v0.8.7 Train Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 20 hours ago.
Server record
What does the record show for the uptime and current status of xJermelz's v0.8.7 Train Test?
Last seen 22 days 19 hours ago, xJermelz's v0.8.7 Train Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 4 October 2026.
What location has been recorded for xJermelz's v0.8.7 Train Test?
No region is given by xJermelz's v0.8.7 Train Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.9.164.107:28415 it is addressed.
On which Rust version does xJermelz's v0.8.7 Train Test operate?
This release lists xJermelz's v0.8.7 Train Test on Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on xJermelz's v0.8.7 Train Test?
xJermelz's v0.8.7 Train Test is offline at present; its last recording was 22 days 19 hours ago.
In the rankings of Rust servers, where is xJermelz's v0.8.7 Train Test placed?
For seven-day player hours, xJermelz's v0.8.7 Train Test is ranked #13,761, placing it in the top 62% of all ranked servers.
Tag details
Which Rust Census filters and lists cover xJermelz's v0.8.7 Train Test?
The Rust Census lists that xJermelz's v0.8.7 Train Test fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on xJermelz's v0.8.7 Train Test?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags xJermelz's v0.8.7 Train Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on xJermelz's v0.8.7 Train Test?
The game generates the procedural map on xJermelz's v0.8.7 Train Test.
On xJermelz's v0.8.7 Train Test, what rules and settings are in force?
No gather rate is given in the name of xJermelz's v0.8.7 Train Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join xJermelz's v0.8.7 Train Test?
You can open the console in Rust with F1 and enter client.connect 66.9.164.107:28415; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.