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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PlotWorld Dev | Persistent Bases

66.70.181.82:28015 checked 44d ago

moddedcarbon
Release date
Next release
In five minutes (22:26 UTC)
Source
Live server queries
Server address
66.70.181.82:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,150

no region published

Last wipe

65d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,150 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 65d ago.

2. Players

Figure 1: Players on PlotWorld Dev | Persistent Bases

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of PlotWorld Dev | Persistent Bases

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PlotWorld Dev | Persistent Bases

What the server publishes and what was recorded

Address66.70.181.82:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe23 Aug 2026, 02:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 701 on average470 / 550
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 212 on average46 / 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 80 on average39 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 58 on average25 / 200
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average13 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average17 / 50

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on PlotWorld Dev | Persistent Bases?

With too few wipes of PlotWorld Dev | Persistent Bases on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 65 days 23 hours ago.

Server record

Is PlotWorld Dev | Persistent Bases up, and how well has it held up?

Last seen 44 days 2 hours ago, PlotWorld Dev | Persistent Bases is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is PlotWorld Dev | Persistent Bases based?

A region is not published by PlotWorld Dev | Persistent Bases. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.70.181.82:28015 it is addressed.

What version of Rust has been recorded on PlotWorld Dev | Persistent Bases?

Rust network protocol 2632 and build 161125 on Linux is the version PlotWorld Dev | Persistent Bases runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for PlotWorld Dev | Persistent Bases?

At this release PlotWorld Dev | Persistent Bases is offline, having last been seen 44 days 2 hours ago.

What position does PlotWorld Dev | Persistent Bases hold in the server rankings?

The rank for PlotWorld Dev | Persistent Bases is #15,150 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry PlotWorld Dev | Persistent Bases?

The Rust Census lists that PlotWorld Dev | Persistent Bases fits are: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on PlotWorld Dev | Persistent Bases carry?

Read by the game's server browser, PlotWorld Dev | Persistent Bases publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): Build 161125 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^k (Build server): Practise building and design your bases here; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What settings and rules have been listed for PlotWorld Dev | Persistent Bases?

No gather rate is recorded for PlotWorld Dev | Persistent Bases in its name. 8 players is the group limit, the game's default. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join PlotWorld Dev | Persistent Bases?

Enter client.connect 66.70.181.82:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol To connect, your game version must match protocol 2632.
cs161125Build Build 161125 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^eMinigames The format is minigames, including arenas, Bedwars and parkour.
^kBuild server Practise building and design your bases here.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.