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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

FUN LAND

NA 66.51.99.82:28055 checked 15m ago

duo monthly wipes moddedoxide
Release date
Next release
In five minutes (01:05 UTC)
Source
Live server queries
Server address
66.51.99.82:28055
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak 2

Rank

#7,479

top 34% · #1122 in NA

Last wipe

26d ago

monthly schedule

Next wipe

8d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,479 of all ranked servers, the top 34%, and #1122 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on FUN LAND

Players now and over time, UTC

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608002:0011:0020:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 60% in NA, and #302 of the duo servers (top 72%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 17hThu 5 Nov, 19:00 UTCForce wipe FW
36d 17hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of FUN LAND

4500 · seed 108351968

Map of FUN LAND

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed108351968
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of FUN LAND

What the server publishes and what was recorded

Address66.51.99.82:28055
RegionNA
Max players50
Group limitduo
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:15 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

COME ON IN TO FUN LAND! SOLO/DUO | NO CHEATERS | NO GRIEFING --- SERVER FEATURES --- • Teleportation (/tpr, /home) • Backpacks (/backpack) • Remover Tool (/remove) • Auto Doors & Base Upgrades • Quick Smelt & Furnace Splitter • Better Loot & Economics • True PVE & No Decay • Events: Convoy, Harbor, Automated Events https://discord.gg/GsGXggVC

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average18 / 200
Builders Like UsNA · groups of 32+ · monthly · 2 on average1 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average2 / 200
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average155 / 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average22 / 150
Together We Rust | Build ServerNA · groups of 8+ · 2 on average2 / 125

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for FUN LAND: what is it?

The force wipe is the only wipe FUN LAND takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 7 hours have passed since this world was made. The tags list a wipe schedule of one month.

What should you expect on wipe day at FUN LAND?

An average of 1 players attended at peak across recent wipes. 3 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of FUN LAND?

At the latest check, FUN LAND was online. By its own reported uptime, it restarted about 2 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

How well does FUN LAND perform?

Over the last 48 hours, server fps averaged 13; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 126,086. Memory use reached 3,133 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for FUN LAND?

In North America FUN LAND lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.99.82:28055 it is addressed.

On which Rust version does FUN LAND operate?

Rust network protocol 2635 and build 168909 on Linux is the version FUN LAND runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on FUN LAND?

FUN LAND stands at 1 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.

In the rankings of Rust servers, where is FUN LAND placed?

For seven-day player hours FUN LAND is ranked #7,479 and #1,122 in North America, placing it in the top 34% of all ranked servers. The server stands at #302 among duo servers.

Lists and tags

Which Rust Census filters and lists cover FUN LAND?

The Rust Census lists that FUN LAND fits are: Duo Rust servers, group limit 2, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

What is meant by each tag shown on FUN LAND?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it are the tags FUN LAND publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for FUN LAND?

FUN LAND runs a procedural map of size 4,500 with seed 108351968, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On FUN LAND, what rules and settings are in force?

The name of FUN LAND carries no gather rate. 2 players is the cap for a group (duo). It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to FUN LAND?

Enter client.connect 66.51.99.82:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts2,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts2Group limit The limit is 2 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.