Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,471 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] The Salvaged Few

NA 66.51.99.82:28035 checked 12m ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
66.51.99.82:28035
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#12,993

top 58% · #1408 in NA

Last wipe

22h ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,993 of all ranked servers, the top 58%, and #1408 in NA, on player hours over the last seven days.
  • Its current map went up 22h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] The Salvaged Few

Players now and over time, UTC

AveragePeakWipe
0123403:0010:0017:0009:0016:0000:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
0246803:0010:0017:0009:0016:0000:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Usual gap

1.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

33%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:56 UTC22h ago – – running 0
Wed 21 Oct, 20:25 UTC7d ago 1 halved by day 3 6.3 days 0
Tue 20 Oct, 22:57 UTC8d ago 2 – 0.9 days 0
Fri 2 Oct, 20:31 UTC26d ago 3 halved by day 3 18.1 days 0
Thu 1 Oct, 22:38 UTC FW27d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC34d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC35d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC36d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC37d ago 2 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] The Salvaged Few

6000 · seed 1337

Map of [US] The Salvaged Few

Table 3: The world

As the server publishes it

MapCustom Map
Size6000
Seed1337

8. Server characteristics

Table 4: Characteristics of [US] The Salvaged Few

What the server publishes and what was recorded

Address66.51.99.82:28035
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe28 Oct 2026, 03:56 UTC
Hostname–
First seen21 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Outlast. Rebuild. Repeat. A relaxed, community-focused PvE Rust server with designated PvP zones. We’re here for the survival, building, exploring, events, custom content, and the dumb moments that make Rust fun — without the constant sweat, drama, or toxicity. Most of us are older gamers who grew up on Nintendo, Sega, arcades, and couch co-op, and we’re looking for more like-minded survivors to help grow the community. Play at your own pace. Help people when you can. Respect the rules, respect the PvP boundaries, and respect the people behind the screen. You don’t need to be a Rust expert or play every day. Just be decent, have fun, and help make this a place people actually want to come back to. Discord and more community features coming soon.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average63 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average44 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average50 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average77 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average23 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average11 / 200

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [US] The Salvaged Few: what is it?

The force wipe is the only wipe [US] The Salvaged Few takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 22 hours. Its tags carry a monthly wipe schedule.

On [US] The Salvaged Few, what happens on wipe day?

Recent wipes drew an average peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 3 in those cases where it did not hold.

Server details

How reliable is [US] The Salvaged Few, and is it online now?

This release records [US] The Salvaged Few as online. By its own reported uptime, it restarted about 14 hours ago. A total of 157 of 168 hours were up over 7 full days, which is 93% of the time. First recorded by Rust Census on 21 September 2026.

Does [US] The Salvaged Few hold a steady frame rate and connection?

Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 156,681 entities, including buildings, deployables and all else. Memory use reached 4,435 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is [US] The Salvaged Few based?

Its NA tag is how [US] The Salvaged Few lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.99.82:28035 it is addressed.

What version of Rust has been recorded on [US] The Salvaged Few?

The version in use on [US] The Salvaged Few is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does [US] The Salvaged Few carry?

At counting time [US] The Salvaged Few recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does [US] The Salvaged Few hold in the server rankings?

This release ranks [US] The Salvaged Few at #12,993 for seven-day player hours, #1,408 in North America, inside the top 58% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [US] The Salvaged Few?

These Rust Census lists include [US] The Salvaged Few: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings do the tags on [US] The Salvaged Few carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region under which the browser lists it are the tags [US] The Salvaged Few publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on [US] The Salvaged Few?

Size 6,000 and seed 1337: that is the procedural map on [US] The Salvaged Few, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for [US] The Salvaged Few?

The name of [US] The Salvaged Few carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to [US] The Salvaged Few?

You can open the console in Rust with F1 and enter client.connect 66.51.99.82:28035; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.