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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,865 players on 11,882 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Projekt Phoenix│PvE/PvP│Beta

NA 66.51.99.80:28010 checked 10m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (16:35 UTC)
Source
Live server queries
Server address
66.51.99.80:28010
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,341

top 69% · #1503 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, and #1503 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Projekt Phoenix│PvE/PvP│Beta

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246817:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Usual gap

0.8 days

between real wipes

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 3 – running 0
Thu 1 Oct, 00:02 UTC28d ago 3 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Projekt Phoenix│PvE/PvP│Beta

4750 · seed 938220579

Map of [US] Projekt Phoenix│PvE/PvP│Beta

Table 3: The world

As the server publishes it

MapProcedural Map
Size4750
Seed938220579
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Projekt Phoenix│PvE/PvP│Beta

What the server publishes and what was recorded

Address66.51.99.80:28010
RegionNA
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:12 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PVE Rust server built for players who want progression, action, and community without getting wiped out while they sleep. Build your base, level your skills, earn RP, run custom events, take on Raidable Bases, fight Zombie Hordes, join clans, use kits, teleport homes, and enjoy quality-of-life systems that make the grind feel rewarding. Most of the week is PVE, with monument PVP zones for players who want a fight. Raiding opens on weekends, giving everyone time to build, prepare, and actually enjoy the wipe. If you want a server with events, rewards, progression, friendly systems, and room to grow, Projekt Phoenix is ready for you.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5 / 1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average2 / 15
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average2 / 50

11. Quick answers

From the figures on this page.

Wipe records

When does [US] Projekt Phoenix│PvE/PvP│Beta wipe, and how often?

The force wipe is the only wipe [US] Projekt Phoenix│PvE/PvP│Beta takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 22 hours. The tags list a wipe schedule of one month.

What should you expect on wipe day at [US] Projekt Phoenix│PvE/PvP│Beta?

Recent wipes drew an average peak of 3 players. 27 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of [US] Projekt Phoenix│PvE/PvP│Beta?

[US] Projekt Phoenix│PvE/PvP│Beta is online at the time of this release. About 3 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does [US] Projekt Phoenix│PvE/PvP│Beta perform?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 146,993. Up to 4,542 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is [US] Projekt Phoenix│PvE/PvP│Beta based?

Its NA tag is how [US] Projekt Phoenix│PvE/PvP│Beta lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.80:28010 is its address.

What version of Rust has been recorded on [US] Projekt Phoenix│PvE/PvP│Beta?

This release lists [US] Projekt Phoenix│PvE/PvP│Beta on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for [US] Projekt Phoenix│PvE/PvP│Beta?

[US] Projekt Phoenix│PvE/PvP│Beta stands at 0 players from 100 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is [US] Projekt Phoenix│PvE/PvP│Beta placed?

This release ranks [US] Projekt Phoenix│PvE/PvP│Beta at #15,341 for seven-day player hours, #1,503 in North America, inside the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover [US] Projekt Phoenix│PvE/PvP│Beta?

Included in these Rust Census lists is [US] Projekt Phoenix│PvE/PvP│Beta: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on [US] Projekt Phoenix│PvE/PvP│Beta?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it are the tags [US] Projekt Phoenix│PvE/PvP│Beta publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for [US] Projekt Phoenix│PvE/PvP│Beta?

Size 4,750 and seed 938220579: that is the procedural map on [US] Projekt Phoenix│PvE/PvP│Beta, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [US] Projekt Phoenix│PvE/PvP│Beta configured, and what rules does it keep?

No gather rate is given in the name of [US] Projekt Phoenix│PvE/PvP│Beta. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join [US] Projekt Phoenix│PvE/PvP│Beta?

You can open the console in Rust with F1 and enter client.connect 66.51.99.80:28010; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.