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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

WildVanilla-PVE

NA 66.51.99.75:28015 checked 7m ago

monthly wipes oxidepve
Release date
Next release
In five minutes (00:10 UTC)
Source
Live server queries
Server address
66.51.99.75:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 200

0% full

7-day average

3

peak 14

Rank

#1,727

top 8% · #260 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 3 players, with a peak of 14.
  • It ranks #1,727 of all ranked servers, the top 8%, and #260 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on WildVanilla-PVE

Players now and over time, UTC

AveragePeak
0246801:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Wipe-day peak

17

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 6

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of WildVanilla-PVE

5000 · seed 219288

Map of WildVanilla-PVE

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed219288
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of WildVanilla-PVE

What the server publishes and what was recorded

Address66.51.99.75:28015
RegionNA
Max players200
Group limit18 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:26 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Important Rules: -NO killing, stealing from, or raiding other players without consent -Sleepers and decaying bases are off limits -Read #rules and the like on our discord for full details and expectations. Raid protection on. Upkeep at 50%

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average77 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average41 / 200
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average25 / 100
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average15 / 50
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 12 on average12 / 150
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average9 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on WildVanilla-PVE?

Once a month, and only with the force wipe, does WildVanilla-PVE wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 5 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at WildVanilla-PVE?

The average busiest point of its recent wipes drew 17 players. On the latest wipe, 5 hours passed before the crowd peaked.

Server record

Is WildVanilla-PVE up, and how well has it held up?

At the latest check, WildVanilla-PVE was online. By its own reported uptime, it restarted about 14 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 13 September 2026.

How well does WildVanilla-PVE perform?

Over the last 48 hours, server fps averaged 42; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 182,411. The peak memory use recorded was 5,055 MB. Players feel low fps and a rising entity count as lag.

Which location does WildVanilla-PVE run from?

In North America WildVanilla-PVE lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.99.75:28015 it is addressed.

On which Rust version does WildVanilla-PVE operate?

Rust network protocol 2635 and build 168909 on Linux is the version WildVanilla-PVE runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on WildVanilla-PVE?

WildVanilla-PVE stands at 1 players from 200 slots in this release. This release records a seven-day average of 3 players and a peak of 14. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 5 players.

What position does WildVanilla-PVE hold in the server rankings?

On player hours over the last seven days WildVanilla-PVE stands at #1,727, #260 in North America, in the top 8% of ranked servers.

Tag details

Which Rust Census filters and lists cover WildVanilla-PVE?

Included in these Rust Census lists is WildVanilla-PVE: Community servers, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on WildVanilla-PVE?

These are the tags WildVanilla-PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts18 (Group limit): The limit is 18 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on WildVanilla-PVE?

Size 5,000 and seed 219288: that is the procedural map on WildVanilla-PVE, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for WildVanilla-PVE?

No gather rate is given in the name of WildVanilla-PVE. 18 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join WildVanilla-PVE?

Enter client.connect 66.51.99.75:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/EEBpVEJDKS.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players 200 slots are available.
ts18Group limit The limit is 18 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.