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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,841 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Chronic Condition

NA 66.51.99.69:28065 checked 15m ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
66.51.99.69:28065
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,349

top 69% · #1521 in NA

Last wipe

26d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, and #1521 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Chronic Condition

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246801:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Chronic Condition

4250 · seed 1564901445

Map of [US] Chronic Condition

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1564901445
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Chronic Condition

What the server publishes and what was recorded

Address66.51.99.69:28065
RegionNA
Max players50
Group limit16 max
Wipe schedulemonthly
Last wipe2 Oct 2026, 09:40 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average21 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3 / 1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average3 / 15
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0 / 50
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average0 / 50

10. Quick answers

From the figures on this page.

Wipe records

When does [US] Chronic Condition wipe, and how often?

A monthly force wipe is the sole occasion on which [US] Chronic Condition wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 days 14 hours have passed since this world was made. The tags list a wipe schedule of one month.

What should you expect on wipe day at [US] Chronic Condition?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is [US] Chronic Condition, and is it online now?

[US] Chronic Condition is online at the time of this release. By its own reported uptime, it restarted about 12 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 1 October 2026.

How well does [US] Chronic Condition perform?

Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 111,203 entities, including buildings, deployables and all else. Memory use reached 3,426 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for [US] Chronic Condition?

With its NA tag, [US] Chronic Condition lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.99.69:28065 is its address.

Which Rust version is [US] Chronic Condition running?

Rust network protocol 2635 and build 168909 on Linux is the version [US] Chronic Condition runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does [US] Chronic Condition carry?

[US] Chronic Condition stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

How does [US] Chronic Condition compare with other servers in the rankings?

This release ranks [US] Chronic Condition at #15,349 for seven-day player hours, #1,521 in North America, inside the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover [US] Chronic Condition?

Included in these Rust Census lists is [US] Chronic Condition: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [US] Chronic Condition carry?

Read by the game's server browser, [US] Chronic Condition publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for [US] Chronic Condition?

The procedural map on [US] Chronic Condition is generated by the game, measures 4,250 and carries seed 1564901445. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [US] Chronic Condition?

No gather rate is recorded for [US] Chronic Condition in its name. 16 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join [US] Chronic Condition?

You can open the console in Rust with F1 and enter client.connect 66.51.99.69:28065; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players Slots: 50.
ts16Group limit No team may hold more than 16.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.