Statistical profileOnline
Settlers Village -50XGather / 50% Decay
NA 66.51.99.69:28005 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,251
top 46% · #1289 in NA
Last wipe
10d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,251 of all ranked servers, the top 46%, and #1289 in NA, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Settlers Village -50XGather / 50% Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Usual gap
2 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:03 UTC10d ago | 2 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC24d ago | 1 | halved by day 3 | 14.5 days | 0 |
| Fri 2 Oct, 10:05 UTC26d ago | 2 | held half | 2 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | – | 0.7 days | 0 |
| Wed 30 Sep, 05:40 UTC29d ago | 2 | – | 1.5 days | 0 |
| Thu 24 Sep, 05:22 UTC35d ago | 1 | halved by day 2 | 6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Settlers Village -50XGather / 50% Decay
What the server publishes and what was recorded
| Address | 66.51.99.69:28005 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 18 Oct 2026, 23:53 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Broclee Welcomes You 2 Settlers Village! - No B.P Wipes Monthly Wipe 1st Thursday Of Every Month - PvE Build Server, With Ranks And Perks - 2 Day Purge ( Last 2 Days Of Wipe) - Kits And In Game Shop - Vote To Skip Night - Very Noob Friendly -Non-Playing Active Admins -50X Gather and 50% Decay -Workbench Reaches Entire Base
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 17 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 60 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 11 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Settlers Village -50XGather / 50% Decay: what is it?
A monthly force wipe is the sole occasion on which Settlers Village -50XGather / 50% Decay wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 10 days 8 hours. A monthly wipe schedule is published in its tags.
How is wipe day run on Settlers Village -50XGather / 50% Decay?
Recent wipes drew an average peak of 2 players. 23 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. If not, it dropped below half by day 2.5.
About the server
How reliable is Settlers Village -50XGather / 50% Decay, and is it online now?
This release records Settlers Village -50XGather / 50% Decay as online. By its own reported uptime, it restarted about 19 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 24 September 2026.
What does the performance record of Settlers Village -50XGather / 50% Decay show?
Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 65,558 entities, including buildings, deployables and all else. Up to 2,850 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Settlers Village -50XGather / 50% Decay?
In North America Settlers Village -50XGather / 50% Decay lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.99.69:28005 is its address.
What version of Rust has been recorded on Settlers Village -50XGather / 50% Decay?
This release lists Settlers Village -50XGather / 50% Decay on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Settlers Village -50XGather / 50% Decay?
The present count is 0 players on Settlers Village -50XGather / 50% Decay, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 16:00 UTC: 0 players.
How does Settlers Village -50XGather / 50% Decay compare with other servers in the rankings?
This release ranks Settlers Village -50XGather / 50% Decay at #10,251 for seven-day player hours, #1,289 in North America, inside the top 46% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Settlers Village -50XGather / 50% Decay?
These Rust Census lists include Settlers Village -50XGather / 50% Decay: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Settlers Village -50XGather / 50% Decay carry?
These are the tags Settlers Village -50XGather / 50% Decay publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Settlers Village -50XGather / 50% Decay?
The procedural map on Settlers Village -50XGather / 50% Decay is generated by the game, measures 4,096 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for Settlers Village -50XGather / 50% Decay?
No gather rate is recorded for Settlers Village -50XGather / 50% Decay in its name. The group limit is 16 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Settlers Village -50XGather / 50% Decay?
Enter client.connect 66.51.99.69:28005 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts16 | Group limit No team may hold more than 16. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.