Statistical profileOnline
Rusty Town Wars
66.51.99.4:6666 checked 13m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,112
top 36%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,112 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rusty Town Wars
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:07 UTC18d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rusty Town Wars
What the server publishes and what was recorded
| Address | 66.51.99.4:6666 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 12 max |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 03:07 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
RUSTY TOWN WARS Two rival factions, Bandits and Raiders, hold walled towns guarded by their Mayor and Town Guards — pay your scrap tax and you're protected from raiders and decay alike. Prefer freedom? Go Nomad and build anywhere, no protection, no rules. Level up one of 7 professions and grind your gear through item progression that carries your weapons and tools to legendary tiers. Running TruePVE. Monthly wipe with a full purge. Tier 3 workbenches disabled. Pick your side.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
When does Rusty Town Wars wipe, and how often?
Too few wipes of Rusty Town Wars are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 18 days 1 hours.
How is wipe day run on Rusty Town Wars?
An average of 3 players attended at peak across recent wipes. 21 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of Rusty Town Wars?
At the latest check, Rusty Town Wars was online. About 18 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 3 October 2026.
What does the performance record of Rusty Town Wars show?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 182,755. Memory use reached 5,999 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Rusty Town Wars?
No region is published by Rusty Town Wars. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:6666 is its address.
What version of Rust has been recorded on Rusty Town Wars?
Rust network protocol 2635 and build 168909 on Linux is the version Rusty Town Wars runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Rusty Town Wars?
The present count is 0 players on Rusty Town Wars, out of 100 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
How does Rusty Town Wars compare with other servers in the rankings?
The rank for Rusty Town Wars is #8,112 on seven-day player hours, in the top 36% of ranked servers.
Tag details
Which Rust Census filters and lists cover Rusty Town Wars?
Included in these Rust Census lists is Rusty Town Wars: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rusty Town Wars carry?
Read by the game's server browser, Rusty Town Wars publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Rusty Town Wars?
Size 6,000 and seed 1337: that is the procedural map on Rusty Town Wars, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is Rusty Town Wars configured, and what rules does it keep?
No gather rate is recorded for Rusty Town Wars in its name. No group exceeds 12 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Rusty Town Wars?
Enter client.connect 66.51.99.4:6666 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/MmMr3VKxbu.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts12 | Group limit Team size is capped at 12. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
