Statistical profileOnline
HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot
NA 66.51.99.4:28020 checked 1h ago
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1. Main points
Players now
3/ 100
3% full
7-day average
2
peak 10
Rank
#2,230
top 10% · #353 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
23h
Thu 29 Oct, 17:53 UTC
Main points
- There were 3 players on it, 3% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 10.
- It ranks #2,230 of all ranked servers, the top 10%, and #353 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 17:53 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 17:53 UTC, in 23h. Its biweekly schedule tag · low confidence
Wipe-day peak
8
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 23h | Thu 29 Oct, 17:53 UTC | Own schedule |
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 23h | Thu 12 Nov, 17:53 UTC | Own schedule |
| 28d 23h | Thu 26 Nov, 17:53 UTC | Own schedule |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 23h | Thu 10 Dec, 17:53 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC13d ago | 8 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot
What the server publishes and what was recorded
| Address | 66.51.99.4:28020 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to HighMiles's 10X server built for players who want more than just survival. Our server is engineered from the ground up with custom plugins, intelligent systems, and admin tools that keep gameplay smooth, fair, and exciting. Whether you're a solo grinder, a tactical team, or a thrill-seeking raider, you'll find a balanced environment where your time and skill are rewarded. Instant airdrops, stacked chests, and personal recyclers for faster progression Skill-based loot and XP items that evolve with your playstyle Clan systems with alliances, chat, and territory control, Night vision Seamless Discord integration for chat, logs, and community updates A fully customized admin backend for fast support and zero downtime No pay-to-win. No clutter. Just a clean, optimized Rust world where every feature has a purpose. Join us and see why players stay
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 31 / 100 |
| [NA] Nomad PvE 10x - Skill Tree - Raids - Economy | NA · groups of 8+ · 10x · biweekly · 4 on average | 2 / 40 |
| [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO | NA · groups of 15+ · 10x · biweekly · 4 on average | 2 / 100 |
| [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase | NA · groups of 15+ · 10x · biweekly · 4 on average | 2 / 100 |
| GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 10x · biweekly · 4 on average | 2 / 100 |
| MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] | NA · groups of 8+ · 10x · biweekly · 3 on average | 3 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
When does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe, and how often?
As its schedule cannot be confirmed from the few wipes of HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot on record, the prediction follows its tag. Thursday 29 October at 17:53 UTC is the date of its next wipe. 13 days have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The average busiest point of its recent wipes drew 8 players. The peak of the latest wipe's crowd came 4 hours after it began.
Server record
Is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot up, and how well has it held up?
At the latest check, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot was online. By its own reported uptime, it restarted about 9 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 3 October 2026.
What does the performance record of HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot show?
Average server fps over the last 48 hours was 30, with a low of 24. Buildings, deployables and everything else in the world took the entity count to 152,320. The peak memory use recorded was 6,601 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
Its NA tag is how HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:28020 is its address.
Which Rust version is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot running?
Rust network protocol 2635 and build 168909 on Linux is the version HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The present count is 3 players on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, out of 100 slots. This release records a seven-day average of 2 players and a peak of 10. An average of 7 players was recorded at 00:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot placed?
On player hours over the last seven days HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot stands at #2,230, #353 in North America, in the top 10% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The Rust Census lists that HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot fits are: 10x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
The tags on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot: what do they indicate?
These are the tags HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
The procedural map on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is generated by the game, measures 3,800 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, what rules and settings are in force?
A gather rate of 10x is recorded for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?
You can open the console in Rust with F1 and enter client.connect 66.51.99.4:28020; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://highs-pve-server.paynow.store/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
