Statistical profileOnline
Reclaimed Lands
NA 66.51.99.4:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 5
Rank
#4,964
top 22% · #853 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 7h
Thu 29 Oct, 18:00 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #4,964 of all ranked servers, the top 22%, and #853 in NA, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 18:00 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Reclaimed Lands
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 18:00 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 7h | Thu 29 Oct, 18:00 UTC | Own schedule |
| 8d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 7h | Thu 12 Nov, 18:00 UTC | Own schedule |
| 29d 7h | Thu 26 Nov, 18:00 UTC | Own schedule |
| 36d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 7h | Thu 10 Dec, 18:00 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:00 UTC12d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Reclaimed Lands
What the server publishes and what was recorded
| Address | 66.51.99.4:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 5 max |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 18:00 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to The Reclaimed Lands a savage Rust wasteland where the weak get buried and the strong take everything. Push your Skill Tree to the limit, tear through 500+ raidable bases, and dominate a map that’s been swallowed by decay, mutants, and rival survivors. Nothing here is given you take it, you build it, or you lose it. Reclaim the land before someone stronger does! Facts: Gather Rates 3x + SkillTree Stack Sizes 10x + No Food Spoilage Purge last 24 hrs before wipe Wipes are Bi-Weely with force wipe the 1st Thursday and Mid wipe on the 3rd Thursday at 2pm(est) PvP Zones: PvP Raidable Bases, PvP Island, Abandoned Bases Protection for 2 Hours after logging then you are Lootable and Killable Inventory & Backpack keep on Death Top Plugins: SkillTree, RaidableBases, Virtual Qurries, Kits, Shop, Trading, Bradley Drops, Heli Signals, BetterTc, SkinBox, Backpacks, Chest Stacks, Teleport Top Events: Armored Train, Convoy, Air Event, Air Field Event, Artic Base Event, Gas Station Event, Junk Yard Event, Satellite Dish Event, Super Market Event, Water Event Join Our Discord for News and Support at https://discord.gg/NDBcvCbswj
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 14 on average | 7 / 100 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 45 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 28 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 7 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 15 on average | 8 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 8 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Reclaimed Lands?
Too few wipes of Reclaimed Lands are recorded to confirm its schedule, so its tag is followed by the prediction. Thursday 29 October at 18:00 UTC is the date of its next wipe. 12 days 16 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at Reclaimed Lands?
Recent wipes drew an average peak of 1 players. On the latest wipe, 8 hours passed before the crowd peaked.
Server record
How reliable is Reclaimed Lands, and is it online now?
At the latest check, Reclaimed Lands was online. By its own reported uptime, it restarted about 1 hours ago. 162 of 168 hours on across the last 7 full days gives an uptime of 96%. It was first seen by Rust Census on 3 October 2026.
What does the performance record of Reclaimed Lands show?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 107,050 entities, including buildings, deployables and all else. Memory use reached 3,675 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Reclaimed Lands?
In North America Reclaimed Lands lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.99.4:28015 it is addressed.
What version of Rust has been recorded on Reclaimed Lands?
The version in use on Reclaimed Lands is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Reclaimed Lands?
Reclaimed Lands stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 5. An average of 4 players was recorded at 01:00 UTC, the busiest hour of the last 48.
How does Reclaimed Lands compare with other servers in the rankings?
This release ranks Reclaimed Lands at #4,964 for seven-day player hours, #853 in North America, inside the top 22% of ranked servers.
Tag details
Which Rust Census filters and lists cover Reclaimed Lands?
These Rust Census lists include Reclaimed Lands: Modded Rust servers, counted, Aim training servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Reclaimed Lands?
These are the tags Reclaimed Lands publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Reclaimed Lands?
The procedural map on Reclaimed Lands is generated by the game, measures 4,000 and carries seed 676767. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Reclaimed Lands?
No gather rate is given in the name of Reclaimed Lands. 5 players is the recorded group limit. roleplay is the game mode recorded, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Reclaimed Lands?
Enter client.connect 66.51.99.4:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://reclaimed-lands.paynow.store/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts5 | Group limit Team size is capped at 5. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
