Statistical profileOnline
Randum Rust Test Server
66.51.99.49:28018 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 12
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 12 slots.
- It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Randum Rust Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:47 UTC18d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:27 UTC FW27d ago | 1 | halved by day 1 | 9.1 days | 0 |
| Sun 27 Sep, 15:34 UTC31d ago | 1 | halved by day 1 | 4.3 days | 0 |
| Mon 21 Sep, 00:04 UTC38d ago | 1 | halved by day 1 | 6.6 days | 0 |
| Thu 17 Sep, 21:49 UTC41d ago | 2 | halved by day 1 | 3.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Randum Rust Test Server
What the server publishes and what was recorded
| Address | 66.51.99.49:28018 |
|---|---|
| Region | – |
| Max players | 12 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 02:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 153 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Randum Rust Test Server?
Wipes on Randum Rust Test Server fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 5 hours have passed since this world was made.
What should you expect on wipe day at Randum Rust Test Server?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.
Server details
Is Randum Rust Test Server up, and how well has it held up?
This release records Randum Rust Test Server as online. The uptime it reports puts the last restart at about 6 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Randum Rust Test Server perform?
Average server fps over the last 48 hours was 28, with a low of 9. Buildings, deployables and everything else in the world took the entity count to 133,107. Memory use reached 6,401 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Randum Rust Test Server?
No region is published by Randum Rust Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.99.49:28018 it is addressed.
What version of Rust has been recorded on Randum Rust Test Server?
The version in use on Randum Rust Test Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Randum Rust Test Server?
At counting time Randum Rust Test Server recorded 0 players across 12 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Randum Rust Test Server placed?
The rank for Randum Rust Test Server is #15,338 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does Randum Rust Test Server appear among the Rust Census lists and filters?
These Rust Census lists include Randum Rust Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Randum Rust Test Server: what do they indicate?
These are the tags Randum Rust Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Randum Rust Test Server?
Size 4,500 and seed 1337: that is the procedural map on Randum Rust Test Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
On Randum Rust Test Server, what rules and settings are in force?
No gather rate is recorded for Randum Rust Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Randum Rust Test Server?
Enter client.connect 66.51.99.49:28018 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp12 | Max players The server holds 12 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
