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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,666 players on 11,683 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Lonely's PVE Playground | [MARS]

NA 66.51.99.41:28030 checked 12m ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
66.51.99.41:28030
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#14,282

top 64% · #1461 in NA

Last wipe

1d ago

monthly schedule

Next wipe

8d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #14,282 of all ranked servers, the top 64%, and #1461 in NA, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Lonely's PVE Playground | [MARS]

Players now and over time, UTC

AveragePeakWipe
00.511.5211:0020:0005:0014:0023:0008:00Wiped Tue 27 Oct, 02:13 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
0246811:0020:0005:0014:0023:0008:00Wiped Tue 27 Oct, 02:13 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

Usual gap

14 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 8hThu 5 Nov, 19:00 UTCForce wipe FW
36d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:13 UTC1d ago – – running 0
Sat 3 Oct, 03:31 UTC25d ago 1 halved by day 3 23.9 days 0
Tue 29 Sep, 00:11 UTC29d ago 2 halved by day 3 4.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lonely's PVE Playground | [MARS]

1000 · seed 1337

Map of Lonely's PVE Playground | [MARS]

Table 3: The world

As the server publishes it

MapCustom Map
Size1000
Seed1337

8. Server characteristics

Table 4: Characteristics of Lonely's PVE Playground | [MARS]

What the server publishes and what was recorded

Address66.51.99.41:28030
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe27 Oct 2026, 02:13 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average2 / 22
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average3 / 40
Fusion 3.64 (test)groups of 8+ · monthly · 1 on average1 / 30
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 11 on average8 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 8 on average4 / 200
M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Lonely's PVE Playground | [MARS]?

Once a month, and only with the force wipe, does Lonely's PVE Playground | [MARS] wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 31 hours. A monthly wipe schedule is published in its tags.

On Lonely's PVE Playground | [MARS], what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those cases where it did not hold.

Server details

How reliable is Lonely's PVE Playground | [MARS], and is it online now?

At the latest check, Lonely's PVE Playground | [MARS] was online. About 28 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 28 September 2026.

Does Lonely's PVE Playground | [MARS] hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 2,341. Memory use reached 1,194 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Lonely's PVE Playground | [MARS] based?

In North America Lonely's PVE Playground | [MARS] lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.51.99.41:28030 it is addressed.

On which Rust version does Lonely's PVE Playground | [MARS] operate?

The version in use on Lonely's PVE Playground | [MARS] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Lonely's PVE Playground | [MARS]?

The present count is 0 players on Lonely's PVE Playground | [MARS], out of 50 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 02:00 UTC: 0 players.

What position does Lonely's PVE Playground | [MARS] hold in the server rankings?

This release ranks Lonely's PVE Playground | [MARS] at #14,282 for seven-day player hours, #1,461 in North America, inside the top 64% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Lonely's PVE Playground | [MARS]?

The Rust Census lists that Lonely's PVE Playground | [MARS] fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

The tags on Lonely's PVE Playground | [MARS]: what do they indicate?

These are the tags Lonely's PVE Playground | [MARS] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Lonely's PVE Playground | [MARS]?

The procedural map on Lonely's PVE Playground | [MARS] is generated by the game, measures 1,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

On Lonely's PVE Playground | [MARS], what rules and settings are in force?

No gather rate is recorded for Lonely's PVE Playground | [MARS] in its name. The group cap stands at 8 players, the default for the game. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Lonely's PVE Playground | [MARS]?

Enter client.connect 66.51.99.41:28030 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^p,^m,^e,NA,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.
^eMinigames Minigames are the format: arenas, Bedwars, parkour and more.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.