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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,856 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Fusion 3.64 (test)

64.74.161.94:28015 checked 15m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
64.74.161.94:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 30

0% full

7-day average

1

peak 4

Rank

#2,899

top 13%

Last wipe

26d ago

monthly schedule

Next wipe

8d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #2,899 of all ranked servers, the top 13%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Fusion 3.64 (test)

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020009:0018:0003:0012:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

Usual gap

1.7 days

between real wipes

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 10hThu 5 Nov, 19:00 UTCForce wipe FW
36d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Fusion 3.64 (test)

4500 · seed 138020313

Map of Fusion 3.64 (test)

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed138020313
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Fusion 3.64 (test)

What the server publishes and what was recorded

Address64.74.161.94:28015
Region–
Max players30
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:47 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average3 / 22
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average2 / 40
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 11 on average5 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 8 on average4 / 200
M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average3 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Fusion 3.64 (test): what is it?

The force wipe is the only wipe Fusion 3.64 (test) takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 13 hours ago. Its tags carry a monthly wipe schedule.

How is wipe day run on Fusion 3.64 (test)?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Fusion 3.64 (test)?

At the latest check, Fusion 3.64 (test) was online. The uptime it reports puts the last restart at about 1 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 18 September 2026.

How well does Fusion 3.64 (test) perform?

Average server fps over the last 48 hours was 88, with a low of 37. The world carried up to 200,500 entities, including buildings, deployables and all else. Memory use reached 5,339 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Fusion 3.64 (test)?

No region is published by Fusion 3.64 (test). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 64.74.161.94:28015 is its address.

What version of Rust has been recorded on Fusion 3.64 (test)?

Rust network protocol 2635 and build 168909 on Windows is the version Fusion 3.64 (test) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Fusion 3.64 (test)?

The present count is 0 players on Fusion 3.64 (test), out of 30 slots. This release records a seven-day average of 1 players and a peak of 4. An average of 3 players was recorded at 01:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Fusion 3.64 (test) placed?

The rank for Fusion 3.64 (test) is #2,899 on seven-day player hours, in the top 13% of ranked servers.

Tags, lists

Where does Fusion 3.64 (test) appear among the Rust Census lists and filters?

Included in these Rust Census lists is Fusion 3.64 (test): Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Fusion 3.64 (test) carry?

Read by the game's server browser, Fusion 3.64 (test) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Fusion 3.64 (test)?

Fusion 3.64 (test) runs a procedural map of size 4,500 with seed 138020313, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Fusion 3.64 (test)?

No gather rate is given in the name of Fusion 3.64 (test). The group cap stands at 8 players, the default for the game. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Fusion 3.64 (test)?

Enter client.connect 64.74.161.94:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://fusion364.wixsite.com/rust.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players 30 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^eMinigames The format is minigames, including arenas, Bedwars and parkour.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.