Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,131 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

dont join

NA 66.51.99.38:28025 checked 9m ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (05:10 UTC)
Source
Live server queries
Server address
66.51.99.38:28025
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,025

top 67% · #1482 in NA

Last wipe

6d ago

monthly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,025 of all ranked servers, the top 67%, and #1482 in NA, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on dont join

Players now and over time, UTC

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246806:0015:0000:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

Usual gap

1.4 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 13hThu 5 Nov, 19:00 UTCForce wipe FW
35d 13hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:32 UTC6d ago 1 – running 0
Wed 21 Oct, 10:27 UTC7d ago 1 – 1.4 days 0
Thu 1 Oct, 02:58 UTC28d ago 2 halved by day 1 20.3 days 1
Wed 30 Sep, 20:16 UTC28d ago 2 – 0.3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of dont join

4020 · seed 1337

Map of dont join

Table 3: The world

As the server publishes it

MapCustom Map
Size4020
Seed1337

8. Server characteristics

Table 4: Characteristics of dont join

What the server publishes and what was recorded

Address66.51.99.38:28025
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Oct 2026, 19:41 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average15 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3 / 1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average0 / 15
Chud SanctuaryNA · groups of 8+ · monthly · 1 on average1 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0 / 50

10. Quick answers

From the figures on this page.

Wipe details

When does dont join wipe, and how often?

Once a month, and only with the force wipe, does dont join wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 6 days 9 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

How is wipe day run on dont join?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

About the server

Is dont join up, and how well has it held up?

At the latest check, dont join was online. By its own reported uptime, it restarted about 6 days 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 30 September 2026.

How well does dont join perform?

Average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 87,000. Up to 3,561 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for dont join?

With its NA tag, dont join lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.38:28025 is its address.

On which Rust version does dont join operate?

Rust network protocol 2635 and build 168912 on Linux is the version dont join runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for dont join?

dont join stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.

How does dont join compare with other servers in the rankings?

This release ranks dont join at #15,025 for seven-day player hours, #1,482 in North America, inside the top 67% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry dont join?

The Rust Census lists that dont join fits are: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is meant by each tag shown on dont join?

Read by the game's server browser, dont join publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168912 (Build): The server runs game build 168912; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for dont join?

Size 4,020 and seed 1337: that is the procedural map on dont join, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for dont join?

No gather rate is recorded for dont join in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join dont join?

You can open the console in Rust with F1 and enter client.connect 66.51.99.38:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168912Build The server runs game build 168912.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.