Statistical profileOnline
dont join
NA 66.51.99.38:28025 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,025
top 67% · #1482 in NA
Last wipe
6d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,025 of all ranked servers, the top 67%, and #1482 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on dont join
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Usual gap
1.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:32 UTC6d ago | 1 | – | running | 0 |
| Wed 21 Oct, 10:27 UTC7d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 02:58 UTC28d ago | 2 | halved by day 1 | 20.3 days | 1 |
| Wed 30 Sep, 20:16 UTC28d ago | 2 | – | 0.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of dont join
What the server publishes and what was recorded
| Address | 66.51.99.38:28025 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 19:41 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 15 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Chud Sanctuary | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
When does dont join wipe, and how often?
Once a month, and only with the force wipe, does dont join wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 6 days 9 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
How is wipe day run on dont join?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
About the server
Is dont join up, and how well has it held up?
At the latest check, dont join was online. By its own reported uptime, it restarted about 6 days 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 30 September 2026.
How well does dont join perform?
Average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 87,000. Up to 3,561 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for dont join?
With its NA tag, dont join lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.38:28025 is its address.
On which Rust version does dont join operate?
Rust network protocol 2635 and build 168912 on Linux is the version dont join runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for dont join?
dont join stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
How does dont join compare with other servers in the rankings?
This release ranks dont join at #15,025 for seven-day player hours, #1,482 in North America, inside the top 67% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry dont join?
The Rust Census lists that dont join fits are: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is meant by each tag shown on dont join?
Read by the game's server browser, dont join publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168912 (Build): The server runs game build 168912; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for dont join?
Size 4,020 and seed 1337: that is the procedural map on dont join, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for dont join?
No gather rate is recorded for dont join in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join dont join?
You can open the console in Rust with F1 and enter client.connect 66.51.99.38:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168912,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168912 | Build The server runs game build 168912. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
