Statistical profileOffline
Good Times Custom Maps Test Server
NA 66.51.99.26:28020 checked 19d ago
Connect to this server
1. Main points
Players now
2/ 50
4% full
7-day average
0
peak –
Rank
#13,592
top 62% · #1448 in NA
Last wipe
19d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 2 players on it, 4% of its 50 slots.
- It ranks #13,592 of all ranked servers, the top 62%, and #1448 in NA, on player hours over the last seven days.
- Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Good Times Custom Maps Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Usual gap
4.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:53 UTC19d ago | 2 | – | running | 0 |
| Tue 6 Oct, 00:27 UTC23d ago | 2 | – | 4.2 days | 0 |
| Thu 1 Oct, 02:42 UTC28d ago | 1 | – | 4.9 days | 0 |
| Tue 29 Sep, 06:38 UTC30d ago | 2 | – | 1.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Good Times Custom Maps Test Server
What the server publishes and what was recorded
| Address | 66.51.99.26:28020 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 10 Oct 2026, 05:58 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 2 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 2 / 100 |
| TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 16+ · monthly · 1 on average | 0 / 200 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 67 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 12 / 150 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 2 / 125 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Good Times Custom Maps Test Server: what is it?
A monthly force wipe is the sole occasion on which Good Times Custom Maps Test Server wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 19 days 2 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
On Good Times Custom Maps Test Server, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Good Times Custom Maps Test Server?
The latest count records Good Times Custom Maps Test Server as offline, last seen 19 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 28 September 2026.
Which location does Good Times Custom Maps Test Server run from?
With its NA tag, Good Times Custom Maps Test Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.26:28020 is its address.
On which Rust version does Good Times Custom Maps Test Server operate?
The version in use on Good Times Custom Maps Test Server is Rust network protocol 2634 and build 167398 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Good Times Custom Maps Test Server?
Good Times Custom Maps Test Server is offline at present; its last recording was 19 days 1 hours ago.
What position does Good Times Custom Maps Test Server hold in the server rankings?
On player hours over the last seven days Good Times Custom Maps Test Server stands at #13,592, #1,448 in North America, in the top 62% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Good Times Custom Maps Test Server?
The Rust Census lists that Good Times Custom Maps Test Server fits are: Modded Rust servers, counted, Rust build servers: listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Good Times Custom Maps Test Server?
These are the tags Good Times Custom Maps Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^k (Build server): This is a builds server, for base practice and design; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Good Times Custom Maps Test Server?
Good Times Custom Maps Test Server runs a procedural map of size 4,300 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is Good Times Custom Maps Test Server configured, and what rules does it keep?
No gather rate is given in the name of Good Times Custom Maps Test Server. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Good Times Custom Maps Test Server?
Enter client.connect 66.51.99.26:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://gt-cm.net/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^k | Build server This is a builds server, for base practice and design. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.