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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,357 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST SERVER #1

66.51.99.158:4600 checked 45d ago

moddedoxide
Release date
Next release
In five minutes (02:31 UTC)
Source
Live server queries
Server address
66.51.99.158:4600
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,121

no region published

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,121 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on TEST SERVER #1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TEST SERVER #1

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST SERVER #1

What the server publishes and what was recorded

Address66.51.99.158:4600
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 02:50 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does TEST SERVER #1 wipe, and how often?

Too few wipes of TEST SERVER #1 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 55 days 8 hours ago.

Server details

What does the record show for the uptime and current status of TEST SERVER #1?

Last seen 45 days 9 hours ago, TEST SERVER #1 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does TEST SERVER #1 run from?

No region is published by TEST SERVER #1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.158:4600 is its address.

Which Rust version is TEST SERVER #1 running?

The version in use on TEST SERVER #1 is Rust network protocol 2633 and build 163794 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for TEST SERVER #1?

TEST SERVER #1 is offline at present; its last recording was 45 days 9 hours ago.

How does TEST SERVER #1 compare with other servers in the rankings?

The rank for TEST SERVER #1 is #15,121 on seven-day player hours, in the top – of ranked servers.

Tag details

Where does TEST SERVER #1 appear among the Rust Census lists and filters?

These Rust Census lists include TEST SERVER #1: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on TEST SERVER #1: what do they indicate?

Read by the game's server browser, TEST SERVER #1 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for TEST SERVER #1?

The game generates the procedural map on TEST SERVER #1.

On TEST SERVER #1, what rules and settings are in force?

The name of TEST SERVER #1 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join TEST SERVER #1?

You can open the console in Rust with F1 and enter client.connect 66.51.99.158:4600; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.