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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ParadoxLabs

66.51.99.158:4301 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (23:40 UTC)
Source
Live server queries
Server address
66.51.99.158:4301
First recorded
16 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on ParadoxLabs

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

3.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:12 UTC26d ago 0 – running 0
Wed 30 Sep, 01:03 UTC29d ago 2 halved by day 2 3.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ParadoxLabs

1000 · seed 1337

Map of ParadoxLabs

Table 2: The world

As the server publishes it

MapCustom Map
Size1000
Seed1337

8. Server characteristics

Table 3: Characteristics of ParadoxLabs

What the server publishes and what was recorded

Address66.51.99.158:4301
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 07:12 UTC
Hostname–
First seen16 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🧪 PARADOX LABS 🧪 paradoxlabs.cc ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ This is the Lab — our official plugin testing grounds. Every plugin you see here is under evaluation before we decide whether it makes the cut. That means things change FAST, and you get to try them first. ⚗️ Purpose: Testing & evaluating plugins before purchase 🔄 Daily Wipes – fresh map every single day 🧩 Rotating Plugins – new features tested constantly 🐛 Expect Bugs – it's a lab, experiments go wrong 💬 Feedback Wanted – tell us what to keep or scrap 👀 Active Admins – we're here watching how things run Nothing here is permanent. Progress doesn't matter. Break things, abuse mechanics, stress-test everything — that's literally why this server exists. 💬 Discord: discord.gg/paradoxlabs 🌐 Website: paradoxlabs.cc Today's experiment could be tomorrow's feature. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average107 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ParadoxLabs?

With too few wipes of ParadoxLabs on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 2 hours.

How is wipe day run on ParadoxLabs?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.

Server details

Is ParadoxLabs up, and how well has it held up?

ParadoxLabs is offline at the time of this release; it was last seen 4 days 9 hours ago. A total of 72 of 168 hours were up over 7 full days, which is 43% of the time. It was first seen by Rust Census on 16 September 2026.

What location has been recorded for ParadoxLabs?

No region is published by ParadoxLabs. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.158:4301 is its address.

On which Rust version does ParadoxLabs operate?

This release lists ParadoxLabs on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does ParadoxLabs carry?

At this release ParadoxLabs is offline, having last been seen 4 days 9 hours ago. The seven-day average for this server is 0 players.

How does ParadoxLabs compare with other servers in the rankings?

The rank for ParadoxLabs is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover ParadoxLabs?

Included in these Rust Census lists is ParadoxLabs: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on ParadoxLabs?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags ParadoxLabs publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for ParadoxLabs?

ParadoxLabs runs a procedural map of size 1,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

What settings and rules have been listed for ParadoxLabs?

No gather rate is given in the name of ParadoxLabs. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to ParadoxLabs?

You can open the console in Rust with F1 and enter client.connect 66.51.99.158:4301; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://paradoxlabs.dev.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.