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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,335 players on 11,883 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rusty Playhouse - PVE

NA 66.51.99.126:28020 checked 10m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
66.51.99.126:28020
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 4

Rank

#3,960

top 18% · #659 in NA

Last wipe

28d ago

monthly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,960 of all ranked servers, the top 18%, and #659 in NA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rusty Playhouse - PVE

Players now and over time, UTC

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rusty Playhouse - PVE

3000 · seed 1090399272

Map of Rusty Playhouse - PVE

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1090399272
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rusty Playhouse - PVE

What the server publishes and what was recorded

Address66.51.99.126:28020
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average34 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average84 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average20 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average20 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average14 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rusty Playhouse - PVE?

Once a month, and only with the force wipe, does Rusty Playhouse - PVE wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 28 days 1 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

On Rusty Playhouse - PVE, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 30 hours after it began.

About the server

How reliable is Rusty Playhouse - PVE, and is it online now?

This release records Rusty Playhouse - PVE as online. By its own reported uptime, it restarted about 6 days 22 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Rusty Playhouse - PVE hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 16; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 58,325. The peak memory use recorded was 3,299 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Rusty Playhouse - PVE based?

Its NA tag is how Rusty Playhouse - PVE lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.126:28020 is its address.

What version of Rust has been recorded on Rusty Playhouse - PVE?

This release lists Rusty Playhouse - PVE on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Rusty Playhouse - PVE carry?

The present count is 0 players on Rusty Playhouse - PVE, out of 50 slots. Averaged over seven days: 1 players, with a peak of 4. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

What position does Rusty Playhouse - PVE hold in the server rankings?

On player hours over the last seven days Rusty Playhouse - PVE stands at #3,960, #659 in North America, in the top 18% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Rusty Playhouse - PVE?

The Rust Census lists that Rusty Playhouse - PVE fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Rusty Playhouse - PVE?

Read by the game's server browser, Rusty Playhouse - PVE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Rusty Playhouse - PVE?

Rusty Playhouse - PVE runs a procedural map of size 3,000 with seed 1090399272, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rusty Playhouse - PVE?

The name of Rusty Playhouse - PVE carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Rusty Playhouse - PVE?

Enter client.connect 66.51.99.126:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.