Statistical profileOnline
PVE Chill Zone
NA 66.51.98.63:28050 checked 7m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,183
top 68% · #1493 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,183 of all ranked servers, the top 68%, and #1493 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on PVE Chill Zone
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PVE Chill Zone
4000 · seed 1109983704
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1109983704 |
8. Server characteristics
Table 4: Characteristics of PVE Chill Zone
What the server publishes and what was recorded
| Address | 66.51.98.63:28050 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
PVE only. No Raiding. Slower Decay Rates. Always Clear Weather. Backpacks. Instant Crafting. Skill Tree. Faster Recycling Speed. Increased stack sizes. Beginner and Role Player friendly.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 23 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 19 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 59 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 12 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on PVE Chill Zone?
Once a month, and only with the force wipe, does PVE Chill Zone wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 13 hours. Its tags carry a monthly wipe schedule.
How is wipe day run on PVE Chill Zone?
An average of 2 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of PVE Chill Zone?
PVE Chill Zone is online at the time of this release. By its own reported uptime, it restarted about 19 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does PVE Chill Zone hold a steady frame rate and connection?
Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 90,488 entities, including buildings, deployables and all else. Up to 2,521 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for PVE Chill Zone?
Its NA tag is how PVE Chill Zone lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.98.63:28050 it is addressed.
What version of Rust has been recorded on PVE Chill Zone?
This release lists PVE Chill Zone on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on PVE Chill Zone?
At counting time PVE Chill Zone recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.
What position does PVE Chill Zone hold in the server rankings?
This release ranks PVE Chill Zone at #15,183 for seven-day player hours, #1,493 in North America, inside the top 68% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover PVE Chill Zone?
Included in these Rust Census lists is PVE Chill Zone: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on PVE Chill Zone?
These are the tags PVE Chill Zone publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for PVE Chill Zone?
Size 4,000 and seed 1109983704: that is the procedural map on PVE Chill Zone, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On PVE Chill Zone, what rules and settings are in force?
No gather rate is given in the name of PVE Chill Zone. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to PVE Chill Zone?
Enter client.connect 66.51.98.63:28050 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/849qKwXsg is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
