Statistical profileOnline
Tiger's Testing Ground
NA 66.51.98.59:28025 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,351
top 56% · #1370 in NA
Last wipe
6d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,351 of all ranked servers, the top 56%, and #1370 in NA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Tiger's Testing Ground
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Usual gap
17.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:58 UTC6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:08 UTC FW27d ago | 1 | halved by day 2 | 21.1 days | 0 |
| Thu 17 Sep, 22:42 UTC41d ago | 1 | halved by day 1 | 13.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Tiger's Testing Ground
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Tiger's Testing Ground
What the server publishes and what was recorded
| Address | 66.51.98.59:28025 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 20:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 7 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 4 / 100 |
| TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 16+ · monthly · 1 on average | 0 / 200 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 27 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 13 on average | 9 / 150 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 1 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Tiger's Testing Ground: what is it?
A monthly force wipe is the sole occasion on which Tiger's Testing Ground wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 6 days 14 hours have passed since this world was made. The tags list a wipe schedule of one month.
On Tiger's Testing Ground, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.5.
About the server
How reliable is Tiger's Testing Ground, and is it online now?
Tiger's Testing Ground is online at the time of this release. 166 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Tiger's Testing Ground run from?
Its NA tag is how Tiger's Testing Ground lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.98.59:28025 is its address.
On which Rust version does Tiger's Testing Ground operate?
This release lists Tiger's Testing Ground on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Tiger's Testing Ground carry?
At counting time Tiger's Testing Ground recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Tiger's Testing Ground placed?
This release ranks Tiger's Testing Ground at #12,351 for seven-day player hours, #1,370 in North America, inside the top 56% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Tiger's Testing Ground?
These Rust Census lists include Tiger's Testing Ground: Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Creative ^c; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The tags on Tiger's Testing Ground: what do they indicate?
These are the tags Tiger's Testing Ground publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What settings and rules have been listed for Tiger's Testing Ground?
No gather rate is given in the name of Tiger's Testing Ground. The default applies: groups are capped at 8 players. It runs build & creative, sandbox building, no gathering. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Tiger's Testing Ground?
Enter client.connect 66.51.98.59:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.