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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,364 players on 11,659 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

We Do Not Eat Our Allies

NA 66.51.98.58:28040 checked 9m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
66.51.98.58:28040
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#7,122

top 32% · #1099 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 9h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,122 of all ranked servers, the top 32%, and #1099 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on We Do Not Eat Our Allies

Players now and over time, UTC

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246810:0019:0004:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 9hThu 5 Nov, 19:00 UTCForce wipe FW
35d 9hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of We Do Not Eat Our Allies

3300 · seed 270523416

Map of We Do Not Eat Our Allies

Table 3: The world

As the server publishes it

MapProcedural Map
Size3300
Seed270523416
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of We Do Not Eat Our Allies

What the server publishes and what was recorded

Address66.51.98.58:28040
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:10 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average3 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average4 / 1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average0 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0 / 50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1 / 50

10. Quick answers

From the figures on this page.

Wipe schedule

When does We Do Not Eat Our Allies wipe, and how often?

The force wipe is the only wipe We Do Not Eat Our Allies takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 14 hours. A monthly wipe schedule is published in its tags.

On We Do Not Eat Our Allies, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 12 hours after the latest wipe, the crowd peaked.

About the server

Is We Do Not Eat Our Allies up, and how well has it held up?

We Do Not Eat Our Allies is online at the time of this release. About 12 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 1 October 2026.

Does We Do Not Eat Our Allies hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. The world carried up to 63,684 entities, including buildings, deployables and all else. Memory use reached 2,176 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for We Do Not Eat Our Allies?

Its NA tag is how We Do Not Eat Our Allies lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.98.58:28040 it is addressed.

Which Rust version is We Do Not Eat Our Allies running?

Rust network protocol 2635 and build 168909 on Linux is the version We Do Not Eat Our Allies runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on We Do Not Eat Our Allies?

The present count is 0 players on We Do Not Eat Our Allies, out of 50 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

What position does We Do Not Eat Our Allies hold in the server rankings?

On player hours over the last seven days We Do Not Eat Our Allies stands at #7,122, #1,099 in North America, in the top 32% of ranked servers.

Tags, lists

Where does We Do Not Eat Our Allies appear among the Rust Census lists and filters?

Included in these Rust Census lists is We Do Not Eat Our Allies: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on We Do Not Eat Our Allies carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it are the tags We Do Not Eat Our Allies publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for We Do Not Eat Our Allies?

We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for We Do Not Eat Our Allies?

No gather rate is recorded for We Do Not Eat Our Allies in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join We Do Not Eat Our Allies?

You can open the console in Rust with F1 and enter client.connect 66.51.98.58:28040; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.