Statistical profileOnline
We Do Not Eat Our Allies
NA 66.51.98.58:28040 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,122
top 32% · #1099 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,122 of all ranked servers, the top 32%, and #1099 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on We Do Not Eat Our Allies
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of We Do Not Eat Our Allies
3300 · seed 270523416
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3300 |
| Seed | 270523416 |
8. Server characteristics
Table 4: Characteristics of We Do Not Eat Our Allies
What the server publishes and what was recorded
| Address | 66.51.98.58:28040 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:10 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 3 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does We Do Not Eat Our Allies wipe, and how often?
The force wipe is the only wipe We Do Not Eat Our Allies takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 14 hours. A monthly wipe schedule is published in its tags.
On We Do Not Eat Our Allies, what happens on wipe day?
Recent wipes drew an average peak of 2 players. 12 hours after the latest wipe, the crowd peaked.
About the server
Is We Do Not Eat Our Allies up, and how well has it held up?
We Do Not Eat Our Allies is online at the time of this release. About 12 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 1 October 2026.
Does We Do Not Eat Our Allies hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 5; the lowest reading was 5. The world carried up to 63,684 entities, including buildings, deployables and all else. Memory use reached 2,176 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for We Do Not Eat Our Allies?
Its NA tag is how We Do Not Eat Our Allies lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.98.58:28040 it is addressed.
Which Rust version is We Do Not Eat Our Allies running?
Rust network protocol 2635 and build 168909 on Linux is the version We Do Not Eat Our Allies runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on We Do Not Eat Our Allies?
The present count is 0 players on We Do Not Eat Our Allies, out of 50 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.
What position does We Do Not Eat Our Allies hold in the server rankings?
On player hours over the last seven days We Do Not Eat Our Allies stands at #7,122, #1,099 in North America, in the top 32% of ranked servers.
Tags, lists
Where does We Do Not Eat Our Allies appear among the Rust Census lists and filters?
Included in these Rust Census lists is We Do Not Eat Our Allies: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on We Do Not Eat Our Allies carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it are the tags We Do Not Eat Our Allies publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for We Do Not Eat Our Allies?
We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for We Do Not Eat Our Allies?
No gather rate is recorded for We Do Not Eat Our Allies in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join We Do Not Eat Our Allies?
You can open the console in Rust with F1 and enter client.connect 66.51.98.58:28040; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.