Statistical profileOnline
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
NA 66.51.98.50:28000 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,262
top 69% · #1495 in NA
Last wipe
15d ago
biweekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,262 of all ranked servers, the top 69%, and #1495 in NA, on player hours over the last seven days.
- Its current map went up 15d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Usual gap
4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
75%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 21h | Wed 11 Nov, 22:11 UTC | Own schedule |
| 26d 21h | Wed 25 Nov, 22:11 UTC | Own schedule |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 21h | Wed 9 Dec, 22:11 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:11 UTC15d ago | 1 | – | running | 0 |
| Fri 9 Oct, 20:13 UTC20d ago | 1 | halved by day 1 | 5.1 days | 0 |
| Sun 4 Oct, 21:34 UTC25d ago | 2 | held half | 4.9 days | 1 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 1 | held half | 3.1 days | 0 |
| Mon 28 Sep, 23:33 UTC31d ago | 1 | held half | 2.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
2500 · seed 546844637
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 546844637 |
8. Server characteristics
Table 4: Characteristics of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
What the server publishes and what was recorded
| Address | 66.51.98.50:28000 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 14 Oct 2026, 22:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
CARTEL WARS | 2X-4X GATHERING 75% Vanilla Upkeep | 50% Crate Timers 15 Custom Perks | 45 Upgrades | AutoFarms | Teleports | MyMini Territory Control | Quadrant Bosses | Taxes | Cartel Power True Leaderboards | Wipe Rewards | Custom Events Cash Economy | Persistent Banking | No Tech Tree Blueprints Through Looting and Research Furnace Splitter | Short Nights | Sign Artist
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 17 on average | 733 / 750 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 3 on average | 2 / 75 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPED | NA · groups of 8+ · 2x · biweekly · 2 on average | 2 / 100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 369 on average | 130 / 150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 154 on average | 174 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 130 on average | 233 / 225 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
Too few wipes of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 15 days 2 hours ago. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 75% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
How reliable is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and is it online now?
At the latest check, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks was online. About 12 hours ago is when it last restarted, according to the uptime it reports. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. First recorded by Rust Census on 13 September 2026.
How well does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks perform?
Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 29,355 entities, including buildings, deployables and all else. Memory use reached 2,065 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run from?
With its NA tag, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.98.50:28000 is its address.
What version of Rust has been recorded on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
The version in use on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks carry?
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.
What position does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks hold in the server rankings?
For seven-day player hours CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is ranked #15,262 and #1,495 in North America, placing it in the top 69% of all ranked servers.
Lists and tags
Where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks appear among the Rust Census lists and filters?
The Rust Census lists that CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which meanings do the tags on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks carry?
These are the tags CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; ^q (Premium): This server admits only players with Rust premium status; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
The procedural map on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is generated by the game, measures 2,500 and carries seed 546844637. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
A gather rate of 2x is recorded for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. This server admits only players with Rust premium status. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
Enter client.connect 66.51.98.50:28000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This server admits only players with Rust premium status. This release lists its website as https://discord.com/invite/7ejjwauC.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,^q,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
^q | Premium This server admits only players with Rust premium status. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
