Statistical profileOnline
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · us5 91.229.114.45:28135 checked 10m ago
Connect to this server
1. Main points
Players now
2/ 100
2% full
7-day average
2
peak 8
Rank
#2,030
top 9% · #318 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
9h
Thu 29 Oct, 18:03 UTC
Main points
- There were 2 players on it, 2% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 8.
- It ranks #2,030 of all ranked servers, the top 9%, and #318 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 18:03 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 18:03 UTC, in 9h. Its biweekly schedule tag · low confidence
Usual gap
7 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
67%
else halves by day 7
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 9h | Thu 29 Oct, 18:03 UTC | Own schedule |
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 9h | Thu 12 Nov, 18:03 UTC | Own schedule |
| 28d 9h | Thu 26 Nov, 18:03 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 9h | Thu 10 Dec, 18:03 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:03 UTC13d ago | 7 | – | running | 1 |
| Fri 9 Oct, 10:40 UTC19d ago | 5 | held half | 6.3 days | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC41d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC42d ago | 4 | – | 0.9 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
What the server publishes and what was recorded
| Address | 91.229.114.45:28135 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Hell Forge. We don't want your money. There are no VIP tiers, no paid kits, and no queue skips. Everyone starts equal. We run this server out of passion, not for profit. • Wipe Schedule: BIWeekly Map (Every Other Thursday 2:00 PM CST) | Monthly BPs • Group Limit: Solo/Duo/Trio (Strictly Enforced) • Gather & Loot: 2x (Perfectly Balanced) • Admins: Active & NON-PLAYING • 100% FREE Skinner for all players • Optimized Quality of Life plugins (Quick Smelt, BetterTC BPShare) • Lag-free, high-performance dedicated hosting To connect with the community, click 'View Webpage' below to join our Discord!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 10 on average | 5 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 2 on average | 3 / 75 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 373 on average | 88 / 100 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 154 on average | 80 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 128 on average | 139 / 150 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 122 on average | 43 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Too few wipes of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 18:03 UTC the next wipe is expected. 13 days 14 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
On (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, what happens on wipe day?
The average busiest point of its recent wipes drew 5 players. On the latest wipe, 43 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. In the other cases, half the peak was lost by day 7.
About the server
Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP up, and how well has it held up?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is online at the time of this release. About 53 minutes ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 53 server fps and a minimum of 7. The world carried up to 86,192 entities, including buildings, deployables and all else. Up to 4,744 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP based?
Region us5 is the code for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.45:28135 is its address.
On which Rust version does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP operate?
Rust network protocol 2635 and build 168909 on Linux is the version (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
At counting time (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP recorded 2 players across 100 slots. Averaged over seven days: 2 players, with a peak of 8. An average of 3 players was recorded at 03:00 UTC, the busiest hour of the last 48.
What position does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hold in the server rankings?
On player hours over the last seven days (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP stands at #2,030, #318 in North America, in the top 9% of ranked servers.
Tag details
Which Rust Census filters and lists cover (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
The Rust Census lists that (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP carry?
These are the tags (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus5 (Region code): Recorded region code: us5; ^b (Biweekly): This server wipes on a two-week cycle; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP runs a procedural map of size 4,250 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
On (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, what rules and settings are in force?
A gather rate of 2x is recorded for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
You can open the console in Rust with F1 and enter client.connect 91.229.114.45:28135; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/4K9Y7EWrba is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus5 | Region code Recorded region code: us5. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
