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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

no no no no

66.51.97.76:65015 checked 7d ago

vanillamoddedoxide
Release date
Next release
In five minutes (14:40 UTC)
Source
Live server queries
Server address
66.51.97.76:65015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,432

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on no no no no

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct6 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of no no no no

3000 · seed 1711628527

Map of no no no no

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1711628527
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of no no no no

What the server publishes and what was recorded

Address66.51.97.76:65015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:52 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does no no no no wipe, and how often?

The rhythm of no no no no's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 1 hours ago.

Server details

Is no no no no up, and how well has it held up?

Last seen 7 days 3 hours ago, no no no no is offline in this release. A total of 15 of 168 hours were up over 7 full days, which is 9% of the time. It was first seen by Rust Census on 2 October 2026.

In which location is no no no no based?

No region is given by no no no no. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.97.76:65015 it is addressed.

On which Rust version does no no no no operate?

The version in use on no no no no is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on no no no no?

The last count for no no no no was 7 days 3 hours ago; it is offline at present. The seven-day average for this server is 0 players.

What position does no no no no hold in the server rankings?

The rank for no no no no is #15,432 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover no no no no?

The Rust Census lists that no no no no fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on no no no no: what do they indicate?

These are the tags no no no no publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on no no no no?

no no no no runs a procedural map of size 3,000 with seed 1711628527, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is no no no no configured, and what rules does it keep?

No gather rate is recorded for no no no no in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join no no no no?

Enter client.connect 66.51.97.76:65015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.