Statistical profileOffline
oliverwood
NA 66.51.97.65:28020 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,810
top 71% · #1609 in NA
Last wipe
53d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,810 of all ranked servers, the top 71%, and #1609 in NA, on player hours over the last seven days.
- Its current map went up 53d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on oliverwood
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of oliverwood
What the server publishes and what was recorded
| Address | 66.51.97.65:28020 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Sep 2026, 03:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 6 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on oliverwood?
From the force wipe, the next wipe of oliverwood is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 53 days 5 hours have passed since this world was made. The tags list a wipe schedule of one month.
About the server
Is oliverwood up, and how well has it held up?
Last seen 34 days 14 hours ago, oliverwood is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
Which location does oliverwood run from?
Its NA tag is how oliverwood lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.51.97.65:28020 is its address.
On which Rust version does oliverwood operate?
The version in use on oliverwood is Rust network protocol 2633 and build 163207 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on oliverwood?
oliverwood is offline at present; its last recording was 34 days 14 hours ago.
How does oliverwood compare with other servers in the rankings?
This release ranks oliverwood at #15,810 for seven-day player hours, #1,609 in North America, inside the top 71% of ranked servers.
Lists and tags
Where does oliverwood appear among the Rust Census lists and filters?
Included in these Rust Census lists is oliverwood: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on oliverwood: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): The server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it are the tags oliverwood publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on oliverwood?
oliverwood runs a procedural map of size 6,000 with seed 55500, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for oliverwood?
No gather rate is recorded for oliverwood in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join oliverwood?
Enter client.connect 66.51.97.65:28020 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^m,NA,gmrust,cs163207,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163207 | Build The server runs game build 163207. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
