Statistical profileOnline
Ape Land
NA 66.51.96.74:28020 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,326
top 69% · #1505 in NA
Last wipe
25d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,326 of all ranked servers, the top 69%, and #1505 in NA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Ape Land
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Usual gap
8.2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:33 UTC25d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:15 UTC33d ago | 0 | – | 8.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Ape Land
2000 · seed 2071425264
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2071425264 |
8. Server characteristics
Table 4: Characteristics of Ape Land
What the server publishes and what was recorded
| Address | 66.51.96.74:28020 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 21:57 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 1 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 1 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 6 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Ape Land?
The force wipe is the only wipe Ape Land takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 25 days 15 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at Ape Land?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is Ape Land up, and how well has it held up?
At the latest check, Ape Land was online. By its own reported uptime, it restarted about 6 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 20 September 2026.
What does the performance record of Ape Land show?
Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 16,662 entities, including buildings, deployables and all else. The peak memory use recorded was 1,606 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Ape Land run from?
In North America Ape Land lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.96.74:28020 it is addressed.
Which Rust version is Ape Land running?
This release lists Ape Land on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Ape Land?
The present count is 0 players on Ape Land, out of 50 slots. The seven-day average for this server is 0 players.
How does Ape Land compare with other servers in the rankings?
On player hours over the last seven days Ape Land stands at #15,326, #1,505 in North America, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Ape Land?
Included in these Rust Census lists is Ape Land: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Ape Land carry?
Read by the game's server browser, Ape Land publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts16 (Group limit): The limit is 16 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Ape Land?
Size 2,000 and seed 2071425264: that is the procedural map on Ape Land, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Ape Land, what rules and settings are in force?
No gather rate is given in the name of Ape Land. No group exceeds 16 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Ape Land?
You can open the console in Rust with F1 and enter client.connect 66.51.96.74:28020; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts16 | Group limit The limit is 16 players per team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
