Statistical profileOnline
Dolemite
66.23.233.100:28145 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
365d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 365d ago.
2. Players
Figure 1: Players on Dolemite
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Dolemite
What the server publishes and what was recorded
| Address | 66.23.233.100:28145 |
|---|---|
| Region | – · us4 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2025, 02:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 182 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 108 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 38 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does Dolemite wipe, and how often?
The rhythm of Dolemite's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 365 days 12 hours ago.
About the server
How reliable is Dolemite, and is it online now?
This release records Dolemite as online. About 2 days 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does Dolemite perform?
The figures for the last 48 hours give an average of 211 server fps and a minimum of 190. Buildings, deployables and everything else in the world took the entity count to 65,888. The peak memory use recorded was 1,543 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Dolemite?
No region is given by Dolemite, and its region code is us4. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.23.233.100:28145 it is addressed.
On which Rust version does Dolemite operate?
This release lists Dolemite on Rust network protocol 2603 and build 135093, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Dolemite?
At counting time Dolemite recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Dolemite placed?
For seven-day player hours, Dolemite is ranked #15,335, placing it in the top 69% of all ranked servers.
Lists and tags
Where does Dolemite appear among the Rust Census lists and filters?
The Rust Census lists that Dolemite fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Dolemite?
Read by the game's server browser, Dolemite publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2603 (Protocol): To connect, your game version must match protocol 2603; cs135093 (Build): The server runs game build 135093; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus4 (Region code): Recorded region code: us4; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Dolemite?
The procedural map on Dolemite is generated by the game, measures 3,000 and carries seed 13825. The same size and seed produce the same map; RustMaps shows it from this page.
How is Dolemite configured, and what rules does it keep?
The name of Dolemite carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Dolemite?
You can open the console in Rust with F1 and enter client.connect 66.23.233.100:28145; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rus4,v2603,gmrust,cs135093,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2603 | Protocol To connect, your game version must match protocol 2603. |
cs135093 | Build The server runs game build 135093. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus4 | Region code Recorded region code: us4. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.